whatever_dude

Joined 16 years ago

Karma
3,287
Submissions
726
Member since
Oct 11
well well well.
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Recent submissions

Comment · 3 years ago
I can't find it right now, but there was a collection of crazy stuff he said on IRC while Quake was in development. Basically promising the world (e.g. the dragon). Very energetic, but clearly not well thought out.
Comment · 3 years ago
I used to make fun/hate the guy, but nowadays I can tell her really cares about games, he just bit more then he could chew and was too inexperienced to properly deal with it.

The bit about being non-confrontational (and this being a hindrance during the Ion Storm days) also hits home. I would have spiraled out of control myself in that position I'm sure.

Comment · 3 years ago
I 100% believe the story about how he was goaded into doing this, rather than beating the sorry of jerk that think that's hilarious.

Romero was impulsive and a bit naive (go read his IRC logs from the day!), and this is the shirt of stuff I can see someone who acts like an overstimulated 14yo doing.

Comment · 3 years ago
This has been mentioned extensively before, and corroborated by other people. I think it's true. He had an old podcast he'd ask old time Apple II/PC developers about stuff they developed, and they'd be struggling to remember stuff that Romero knew every detail of. It's remarkable, and even a bit frustrating to listen.

Also, about some stuff not mentioned in the book... I do think it gets light in details the further it goes, but you also need to read the disclaimer: there are people who asked not to be covered in the book and he respected that. There's one particular storyline that is never mentioned at all... to me it's very clear the person involved likely asked not to be mentioned because they've moved on.

When one's writing from the first person, about friends and acquaintances, they have to be more polite than someone who's acting like a neutral observer, like in "Masters of Doom".

Comment · 3 years ago
From reading their reaction online, the author is certainly not concerned with some people feeling hurt by the example video. Rather amused, it seems to me in fact.
Comment · 4 years ago
Thanks.
Comment · 4 years ago
What are the three questions? Are they always the same or do you adapt on context?
Comment · 4 years ago
Ugh, same. Bought a Brother laser scanner/printer that has been a delight. I don't print much, but it does its job stashed away in my closet through wifi. I can even print from my phone. I've used maybe 3 toners in about 10 years and it still works perfectly.

Would also buy a new Brother without even considering other brands. Sad to hear it might be going downhill as well.

Comment · 4 years ago
Everybody starts making zero (or negative) dollars.

I have no positive view of Bolt myself, but in a situation like this VCs are putting money on future prospects/growth potential, not the early revenue.

(Doesn't work if the company goes bust though)

Comment · 4 years ago
If 80% is your code, and you're the one making architectural decisions about it, it's not surprising you're much faster at it.

Being a 10x developer is not about commits, or 0 defects short term. Situational knowledge can also blind you to your actual prowess.

How are you elevating the rest of the team? How easy is it for someone to touch on and improce your code?

If you feel and act as your team is incompetent, they either are incompetent, or will become incompetent.

Comment · 4 years ago
The intro story soured me on the guy. Millions of dollars to move a few trees for a party feels like a maybe waste of resources. That's not the sort of mentality I expect from design leadership on any company, even Apple.

And tbqh Ive always represented the worst of form over function to me. The puck mouse was ridiculous, as was a bunch of stuff he created or sponsored.

Good riddance.

Comment · 4 years ago
That's why they are the keys in fact. Those are the usual shortcuts for frame navigation in some video editors.
Comment · 4 years ago
> rather painful, at least at first

I get that some people prefer that, but I've been on macOS daily for 10+ years and still can't find the top level OS paradigms (window switching, over reliance on mouse/extremely poor keyboard support, lack of proper "maximized" windows) anything but painful.

It might be that growing up with windows ingrained certain gestures on my mind that I can't let go, but I feel like I've decidedly given it a shot. And I still hate it.

Yes, there are workarounds, but they're workarounds that require third party applications. I expected more from the OS.

Comment · 4 years ago
Another day, another PH essay with some kind of defense for being an asshole disguised as higher discourse.

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