vlunkr
Joined 12 years ago
Joined 12 years ago
I agree with you that it’s a truism, but it’s useful advice for people who have a habit of trying too hard to DRY their code. IIRC the author comes from the Ruby world, where DRY was a big thing, and this talk was part of the pendulum swinging back away from this DRY obsession that sometimes just resulted in convoluted code.
What inspires me to work harder is getting to work on things that I enjoy.
Edit: slop not slob
I like the story of Shigeru Miyamoto getting the idea for flying through archways in Star Fox from walking through archways in a Shinto shrine near the Nintendo headquarters. It wasn’t from playing other video games or reading about game development, it was just from thinking creatively about his real world environment right outside the office.