vlaube
Joined 16 years ago
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Member since
Dec 18
Joined 16 years ago
Writing a simple game is a great way to practice your programming skills.
The author probably just wanted to show what he does to practice his programming skills.
Like everywhere else the basic design principle of contrast also holds in the tone of error messages.
If you shout all the time, nobody will listen when you really mean it. Likewise, if you are sorry all the time, nobody will take your apology serious.
Edit: check out the interactive prototype on the bottom of the page