vilya
Joined 17 years ago
Joined 17 years ago
For some reason I find it really hard to read these tree map visualisations. I know the theory and all that, but for me they just aren't an intuitive way of displaying that kind of information. For me a radial graph (i.e. pie chart like) is much easier to grok - I don't even have to think about it, I just get it. Seems like there must be plenty of people who don't think the same way though, given how many different tree map disk viewers there are out there!
For what it's worth I use Diskitude (http://madebyevan.com/diskitude/) on Windows and Daisy Disk (https://daisydiskapp.com/) on Mac. Both are great!
SIMD = Single Instruction Multiple Data, meaning the same instruction being applied to multiple different values simultaneously. That's exactly what GPUs do.
I use QtCreator as my main IDE & think it's great, so of course I install new versions as soon as they become available. I compile & test against several different versions of Qt though and every single one of them lumbers me with an additional out-of-date copy of my IDE. This bugs me - more than it probably should.
Interesting choice of example, because over the last few years open formats like Pixar's USD (https://graphics.pixar.com/usd/docs/index.html) have been emerging for managing complex 3D scenes - precisely because of problems with opaque file formats.
That said, we're now seeing more and more things like Unreal Engine's Blueprints, Apple's "Swift Playgrounds" and so on. I think your wish is slowly coming true.
Same with %: since we're talking about a number-like object, there's a clear and expected meaning for it and that is NOT cross product.