unfa
Joined 4 years ago
Joined 4 years ago
I've been playing Xonotic for many years, but there's some things that I believe are holding it back. Same goes for other libre FPS games we have like Alien Arena, Sauerbraten, Tesseract, Red Eclipse, Warsow/Warfork ... If you're interested, here's a video where I discuss that: https://youtu.be/JAQH2AVvKhU
Yeah, we hope the game will be useful learning or forking material for other libre or indie game developers.
We wanted to make something fully original (even if open-source) and using the best libre technology available. Hence: Godot 4.
We're tired of endless boring Quake clones and rehashes on the same old engines. If you'd like to learn more about why this project exists and what do we want to make, this video explains is: https://youtu.be/JAQH2AVvKhU
We're licensed under AGPL + CC-BY-SA in order to ensure the game cannot be hijacked and rebranded, but also to make sure it will stay open-source (including any server-side software) in case whoever wants to fork it.
The game may possibly become a template/baseline for other games to be made based on it in the future, as there's a lot of common features need for multiplayer FPS games, and re-implementing all of them every time you have a cool idea is kinda silly. So we hope a lot of indie game devs will want to fork our project and have some fun with it.
Though we still have a long road in front of us - there's a lot that needs to be done! If you'd like to be a part of this project - we're looking for contributors, especially GDScript programmers :)
We've have been bundling Godot binaries, but that's already been cleaned up. We're hosting the currently used builds on a VPS now, you can get the current one by running the `download.sh` script in `Godot` subfolder in the repo. This lets the Liblast team easily update the editor and stay in sync.
Unless you're talking about something different? :)
I very much understand that having "libre" in the name throws you off, because that phenomenon is a part of why we're doing this project :)
Most FOSS games don't have an original idea and don't have a good direction. A lot of open-source games are just inferior remakes of existing proprietary games. We intend to do something different and hopefully something much better. But we're very early on this path still.
If you'd like to learn more about why this project exists and what is the idea behind it, here's a video where I explain just that: https://youtu.be/JAQH2AVvKhU
Most of the team members work on Linux - the Vulkan renderer has quite a lot of bugs, so on some systems it may not work as intended still.
The downsides are bugs, crashes and the fact that things still change a lot so sometimes we need to update our code to the new GDScript syntax etc :)
We had no idea our game has been linked on Hacker News, but we've got a lot of people coming to play and talk about the game today, some expressed will to contribute - that's fantastic :)
We're in quite early stages of development, as the game is far from feature complete and stable - working on Godot 4 engine which is still very much in development doesn't make that any easier, but we're helping the Godot team fix issues as we go.
If you'd like to know more about the project, it's goals and philosophy, I've recorded a video where I cover these things: https://www.youtube.com/watch?v=JAQH2AVvKhU
We're very happy that our game was hilighted in this community, and we've seen lots of new people trying out the game, getting in touch, asking how they can contribute - that's awesome.
Thank you :)
If you're interested in what the game is about and why should you care about yet another open-source multiplayer FPS, this video I made should answer that question for you: https://youtu.be/JAQH2AVvKhU
The game is quite limited still, but we've got a small team and just today we've had another team meeting and we've just started working in 2-week sprints. If anyone's interested in contributing - here's a public channel on my Rocket.Chat server where you can reach out: https://chat.unfa.xyz/channel/liblast
Note that the server is mostly about open-source audio production as that's what my primary YouTube channel is about :)
Thanks!