undergroundhero
Joined 14 years ago
Joined 14 years ago
This comment reads like a sarcastic "It's not a bug, it's a feature." If the phone is terrible compared to the competition, people aren't going to be patient and adaptable--they're going to buy the competition.
But why? If he doesn't want to run Mojang, he probably doesn't want to start another game company at the moment.
Can he enjoy tinkering around himself without having to go on some divine mission to spread his ideas and passions around the world?
Their rural coverage is pretty awful though.
It's common knowledge that losethos is a schizophrenic.
It may be not be a valid reason for you, but Sim City ran significantly faster than Civilization V on my machine. To me, they both perform a massive number of simultaneous simulations, and Sim City's performance is near instantaneous.
That said, there's one huge factor none of the beta players can take into account when judging Sim City's performance: no one has been able to build massive, multiple-city metropolises, as play time was limited to hour-long sessions.
That said, I've used MonoDevelop in Windows and OS X and it works pretty damn well. The Mono project has done a great job mirroring the .NET API and runtime.
http://www.ouyaconsole.com/ouya-software/
This Amazon discussion has a mirror of the list in case Ouya's site goes down (it's loading slowly for me):
http://www.amazon.com/Games-availables-from-day-one/forum/Fx...