Recent submissions

Comment · 15 years ago
> "Why is it that the folks defending copyright always pull out the "But then creators will take their balls and go home!" card? That's such a repugnant, faithless argument. Numerous examples exist of people creating in spite of the system--and even making a living doing the same!"

Your logic is faulty - just because some people will continue to create in spite of the system does not mean all can continue to. Yes, indie game developers can continue to make games, but what about larger undertakings? You can't spend millions of dollars and employ large teams to devote themselves fully to creating a game like, say, Diablo 3, without some way to support those deveopers, artists, etc. A world with only indie games is less rich than a world with both indie and commercial games.

> "Tell that to the guys from Wolfire, or Notch. I'm sure they'll want to know--they've been doing it for years, and would be upset to find out that they can't make a living that way."

I'm not following this argument. Both Wolfire and Mojang (Notch's company) sell games. They also provide free demos but their primary income comes from selling copyrighted works, not donations.

Comment · 15 years ago
Yes, of course individuals or small groups will still create art in their free time.

You can't deny however that any massive undertakings would be effectively killed. No one will invest millions of dollars to produce a video game, or hundreds of millions to produce a movie if it can be freely copied.

It's great that you can make a game or movie on a small budget, but isn't it better to live in a world where we can have both? Does the cost of copyright really outweigh the benefits of living in a society where creative people can devote all of their time producing content?

Comment · 15 years ago
Comment · 15 years ago
It sounds like you're not very familiar with the industry.

One of the reasons Google's advertising programs are so successful is that they are measurable. A site can compute return on investment and know that for every $X spent on Google ad clicks they are generating $Y in sales.

Comment · 15 years ago
Would you be skeptical of a chess player above a certain age as well?
Comment · 15 years ago
For a lot of people, not having their mom switch will be considered a feature.
Comment · 15 years ago
He must not have noticed, but in the new UI you can minimize the "Mini Calendar" on the left side.

For someone with such a packed calendar the mini calendar is useless, and with it minimized you can view even more calendars than you could in the old UI.

Comment · 15 years ago
Hah, I had the opposite reaction. Finally a social network where I don't have to accept friend requests from my relatives =)
Comment · 15 years ago
I sense some confusion here. Those parameters are also used by Google Analytics which the author is using on that very page.

The utm parameters allow a site to track campaign information and replace much more annoying techniques like setting up unique landing pages or redirects. There's no relationship between these parameters, which have been around for nearly 10 years, and URL shorteners.

Comment · 15 years ago
I had this exact experience about four years ago. Spent way too long dealing with their buggy code, wrote our own in a few weeks and everything was much easier from then on.
Comment · 15 years ago
That's what correlation is, no need to put it in quotes.
Comment · 15 years ago
I probably use 'git checkout' 50-100 times a day, which I imagine is typical when you're working on several branches at once.
Comment · 15 years ago
The mental load only lasts a day or two. After that it's all muscle memory.
Comment · 15 years ago
Same price as a windows laptop but much cheaper to support.

For anyone who's the the family tech support guy, it's almost worth buying these for your relatives just so you don't have to deal with cleaning up their malware infected, bloated PCs every 6 months.

Comment · 15 years ago
Most of the appeal for me is not the features that Go has, but rather the features that have been intentionally left out.

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