twotavol
Joined 10 years ago
Joined 10 years ago
QML is not targeting the same space as web applications. Its a more flexible and dynamic way of creating user interfaces. Its designed so you can create UIs for kiosks, infotainment systems, mobile applications, games, and desktops all with one toolkit. QML has components specifically for desktop development that have the same look as your traditional forms based widgets.
What accessibility needs are you targeting when you make the buttons and titlebars bigger? Why did this change drop suddenly? Was there a cry from the majority of your users that the widgets are too small to use with desktop inputs?
Usually when there are accessibility issues you add options to deal with that, you don't change everything for a relatively tiny percentage of your user base. Would you make all your widgets have max contrast and double the font size by default because it improves accessibility for the visually impaired?
How would this happen?
Hurry up and solve the user identification problem, HN.
If it was truly worth upgrading, they wouldn't need to trick and goad people with 'Free for a limited time!' and dark UI patterns.
I want to be able to do some basic stuff quickly without having to search for what I need to copy and paste into the CLI or read a bunch of docs. The gui should make things like converting between formats, cropping, stitching, etc straightforward.
>Design is getting so pretentious and haughty. The icon design evolution video, the article littered with artistic buzzwords, all this song and dance for a circle in a squircle over a gradient. And the Layout, Hyperloop and Boomerang symbols are arguably even more useless and confusing than before.
Also depending on how complex your UI is going to be you can always take the crazy route and roll your own. If your scope is very specific and limited, it wouldn't be that bad.
This doesn't sound right. Can someone else verify? I'm pretty sure I've written Android applications in QML that are far smaller. Are you sure these are release binaries?
>Many of us may not particularly like touch screens, but an incredible number of computers that run Linux/BSD these days have touch screens. Things should work out of the box for these computers whether or not you want one.
Okay so after all that we get to the root of the issue. Instead of a good traditional desktop experience, you want to provide a mediocre desktop/touch hybrid experience. Instead of doing one thing well, the aim is to do multiple things poorly.