trh0awayman
Joined 4 years ago
Joined 4 years ago
LeetCode was never about LeetCode, it was always a stand in for culture.
It's now a signal for baseline compliance. That's generally good for companies that require mostly operationalists.
The problem is that anyone can learn to leetcode. If you're interested in doing something new and not just warehousing CS lawyers, you're gonna have to ask better questions than that.
2) Which game is it? Roblox is generally geared towards children - it's not exactly a mature game or audience. The gaming sounds like less of an issue than the choice of game. I would actually try to find out more about the game and what interests them about it.
My personal opinion is: hands off, supportive, but make your thoughts known - they are their own person and not every mistake leads to a life of disaster. If they got into a great school, they will land on their feet one way or another. But 19 is pretty old to have a video game issue, so it might be a symptom of other problems.
What gave you that idea? In fact, I was under the impression that Germany has pretty strong protections in that arena.
Also, I think the buildings would look better if you give it some context of the ground surrounding the buildings.
This certainly solves a lot of issues for tile-based games where you have to handle at least 3 cases in both graphics + programming (in a 2d, single-layer tile game, you need corner pieces, middle pieces, and edge pieces). Think two houses built next to each other in AoE - now they could mesh and form a completely new style of row house, without any effort
- Chaotic, energizing environment
- Massive payoffs
- Low-stakes politics, informal environment
- Being around an eclectic group of people
You face basically no risk, not in any real sense (like being sued, owing someone money, public embarrassment). You might have opportunity cost, but really only if you're a Bogglehead/Blind/FIRE-type, in which case you probably wouldn't pass the culture fit anyway. Someone people thrive in these early environments.
It's like weighing the pros and cons list of skydiving "Hm... I get only 14 seconds of pleasure for every 2 micromorts? I could get 2 minutes of pleasure from roller coasters for only 0.5 micromorts!" As soon as you bring "risk-reward ratio" into the conversation, you've lost the plot.
Watch Halt and Catch Fire (cheesy show, but in a good way), read about the very early SpaceX days when everything was going wrong.
I do feel like functional programming reached peak hype over 10 years ago. LtU barely seems to work at all anymore.