totallyhuman
Joined 3 years ago
Joined 3 years ago
I expect the main threat would be that it might be possible to extract money with the system with clever statistical tricks.
Agreed on the America-centric view, to an extent. I will note that almost all countries have spied on each other since time immemorial, but serious efforts to spy on their own citizens tend to coincide with uniquely repressive and unpleasant regimes. I think having a norm against spying on your own citizens is good, even if it isn't a perfectly elegant principle. Also, countries can do more damage spying on their own citizens vs other citizens -- as a Canadian, I don't want the American government spying on me, but I'd probably be more worried if the Canadian government was spying on me.
I agree that the killbots red line is somewhat odd, but I guess you have to draw the line somewhere, and I prefer them having that principle to having no principle at all. (Also, it's possible that the AI insiders understand something I don't about why a human in the loop is important.)
The first type are, indeed, not easy to churn out (at least no easier than any other game). The second, though, are the sort that most third-year CS students could make in a few days of concentrated effort, and individual companies often make many, many games that are basically the same but with different assets. They're then sold with misleading ads in the hopes that a few whales will get addicted. The cost to produce them is so low that even single digits of whales buying lots of in-app-purchases can result in profit.
(There's also a third category: terrible games with a license to beloved franchises, with E.T. being the canonical example. Many of them are microtransaction hell, but more often they take advantage of the brand to sell them for an up-front price. Same strategy, though: minimize production values, market as aggressively as possible within budget, accept a relatively low return which is still net-profitable.)
The negative second-order effects I expected were more about people concealing information and analysis that they otherwise would have shared, replacing complex but informative discussions with a black-box oracle. Boy was I wrong.