toast42
Joined 15 years ago
Joined 15 years ago
How are you measuring this? Those numbers seem incredulous.
This was very easy to find, and makes me question your position that you weren't aware of it.
I read this as they completely got rid of their toaster and microwave. Otherwise I think it would read "giving up their toaster, microwave and laundry on cloudy days".
Two contractors are hired, one with a modern laptop and the other with a 10 year old machine. The older machine takes at least twice as long to process the work.
Is it A) ethical to bill for time spent waiting for the machine to process and B) ethical to use the older machine? Assume the contractor using the older machine is using the best equipment currently available to them.
http://www.npr.org/sections/money/2016/04/13/474135422/episo...
I just discovered the public library which is great for getting work done, but I have to leave my room to get there. Most cafes either don't have wifi or impose a time limit w/ a user/pass login (so changing mac address won't defeat it).
I'm mostly finding it makes me more productive, though it's sometimes frustrating if I need to search for a quick Stack Overflow answer.
This makes them good at making money, not necessarily good at making games. I personally see WoW as the beginning of Blizzard's decent. I can't argue that it made a boatload of money though, or that millions of people love it.
As for how it's a bad thing, Blizzard used to develop some seminal games in the RTS genre. These games showed significant innovation and shaped the genre (though they didn't invent it). Compare that to their current lineup of rehashed and cloned games. I don't see the same level of innovation anywhere.
I think Blizzard is so focused on profits at this point that monetization is the primary concern of any new game. It's just my personal, anecdotal opinion but it's also the reason I don't buy Blizzard games at release anymore.
That's the point I stopped reading.