timabdulla
Joined 10 years ago
Joined 10 years ago
I would love for them to eliminate these issues because just touting benchmark scores isn't enough.
API downtime is a semi-frequent occurrence, as are transient API errors and slowness.
I've also had a ticket open with support for weeks due to rampant billing issues. For instance, a destroyed instance still shows up in my usage report as actively accruing billed time, and at a rate faster than is even possible (something like 2 hours for every 1 actual hour that has passed.)
They've released two new products in the AI space, this and Phoenix.new, and my worry is that they are focused on new products over making what they have good and reliable.
Can you comment on the variance? It's impressive that models are able to do this consistently with 100% accuracy in the early months, but it would be less so if there was any significant degree of variance amongst the three runs (e.g. 90%, 95%, 100%.)
If autonomous agents were just around the corner, then why wouldn't OpenAI bet on their own Codex product obviating (most) need for an IDE and save themselves the $3 billion?
It obviously knows the game through and through. Yet even with encyclopedic knowledge of the game, it's still a struggle for it to play. Imagine giving it a gave of which it knows nothing at all.
[0] https://claude.site/artifacts/d127c740-b0ab-43ba-af32-3402e6...
Definitely can be very annoying if you do just want it to execute on a set of instructions.