tikhonj
Joined 15 years ago
Joined 15 years ago
And we've also seen how legacy systems refuse to die :(
Point being, outside competitive games, I do not expect monitor hardware to be anywhere near the bottleneck for latency and response times.
Good times.
I don't remember too much of what I did, but I made a couple of maps one of which was hosted on a server for a week or something. It wasn't especially good, but it was a pretty amazing experience that somebody else thought something I made was good enough to try out, and that I could log into a "real" server and see it in action :P
Hell, I've worked with programmers who, entirely honestly, treated "object oriented programming" as a synecdoche for good programming...
Now, is it possible that Apple's software issues are proximally caused by production pressure? Absolutely. That's almost definitely a major contributor. But the production pressure is not inherent to their device business; it's a choice the organization, collectively, makes.
The upsides of having a de facto monopoly, I suppose—lamentably common story in tech.
I am interested in programming languages, functional programming (especially Haskell), domain-specific languages, static analysis and program synthesis.
I am working on apply programming language ideas to supply chain planning.
I worked on supply chain optimization at Target for several years, and co-authored a textbook on reinforcement learning based on that experience.
contact: http://jelv.is, [email protected]