tgtweak
Joined 10 years ago
Joined 10 years ago
Despite being more "power efficient" - both nvidia and intel's hardware solutions left a lot to be desired in terms of final quality for the same bitrate, compared to x264 that seemed to just put out substantially better quality video for the same bitrate even at the same h264 profile levels. There are still lots of x264 design elements, some even verbatim ported, into modern av1 and hevc encoders.
His blog, Diary of an x264 developer, was a great read too for anyone wanting to get a vantage point on how crazy that codebase was.
[1]https://github.com/mstorsjo/x264/blob/master/doc/threads.txt
(edit: was Gaikai that was acquired by Sony in 2012 and is the basis for PlayStation Now)
Do you see these costs coming down further with mature automation or process improvements?
This is explained in the deep dive video with Lars - https://www.youtube.com/watch?v=22rvpUecLts