Recent submissions

Comment · 1 day ago
I wouldn't even say this fixes that problem, it just adds a slight barrier above pointing it at existing code and telling it to remake this thing. Someone could still thoroughly describe a game and get passable slop results not too far removed from the original. Unless the game is well-known, this probably isn't fixable.

If anything, this hurts game preservation, because this has been a fantastic tool for getting old games working on newer systems without years of effort.

Slopmakes will still happen at basically the same rate with a very marginal amount of added effort, but anything seeking compatability with old formats will suffer. Not to mention that most likely the Chinese models will be doing this in ~6 months anyway if the trend holds. You might even be able to get a Chinese model now like DS4.1 or K3.1 to framework your new slopmake, then convince Claude you're the creator and finish the job.

Comment · 4 days ago
I think the logic here is start a task with a model that won't refuse, then swap to a model that normally would. The model then sees a bunch of history that appears like its been partaking in the activity for a while.

My assumption is that since there's a history with that behavior, the model is less likely to question continuing it, since in most cases the "morality weights" would have triggered already at an earlier point. So in most cases, triggering it again would be a waste.

Comment · 8 days ago
Same at my work. We have access to our own LLM tools that are backed by OAI/Claude depending on user pref, but with data retention/training contracts in place so they don't keep/train on our internal data.
Comment · 10 days ago
I've always been fond of the idea of putting a corporation in "jail" where any presence they have is shuttered for the duration, bank accounts are frozen, and locations are to be uninhabited except by third party security.

They can hire lawyers to argue it out while they sit in limbo like the rest of us.

Imagine if Amazon ran afoul of the law and AWS was offline in corporate jail for a day? It'd be motication to never, ever risk that happening.

Comment · 10 days ago
I just looked at the thread and I think that comment might be gone entirely. Though some script on that page is breaking find in page on my phone so maybe I simply didn't scroll enough.
Comment · 10 days ago
I've been playing with automatically subtitling shows using local models in conjunction with DeepSeek to mild success, and this was one of my pet peeves because my subtitles were off by up to a couple seconds depending on where the STT frame was. What I have so far is good enough to be watchable if you can look past minor translation errors and not getting translated text.

Will definitely look into implementing this.

Comment · 10 days ago
There is a changelog that references the issue at the end stating this is fixed.
Comment · 11 days ago
It's also decreased the friction of finding software that hasn't been given a package for Nix yet but can't run on it.

I just go into the directory with the software and tell Claude Code to make me a Nix shell or a Nix flake that can run the software. Then usually within a couple minutes it'll work out what it needs to run and build it.

I recently did the same thing with ComfyUI which I was running through Conda. I had Claude code go through and figure out how to make it run just in a plain nix shell with a venv. (I always struggled getting it to recognize my NVIDIA GPU without Conda)

Comment · 11 days ago
Comment · 12 days ago
I was doing some fairly heavy development on Flash 1017 yesterday for around ~3 hours on pi, and all told that session ran about $0.40. I probably could've saved myself more if I'd compacted the context more frequently, since at one point I was running 300k tok context requests.

But it accomplished everything I was looking for it to do, even if Claude perhaps could've done it with less guidance on my part/faster. I'm pretty impressed with it's performance.

Comment · 12 days ago
This is usually what I've had luck with. I've given it samples of my writing and told it to emulate my style. It did help, but it took some charistics of my speech and cranked them up to 10. I guess in hindsight I could have mentioned for it to take my writing quirks it finds and only apply them in moderation.

Reading what I did get out of it was just a bit uncanny valley strangely enough. Very much had some "hey there fellow kids" energy.

Comment · 15 days ago
It might not even be that much depending on what it is. For example, Baofeng radios would have TX in bands they shouldn't have until the FCC cracked down on them coming in.

So they started selling them restricted to ham bands until the user pressed a key combo to factory reset them, which put them back to iirc 136-172.

Comment · 20 days ago
That's pretty good to hear. I've taken interest in it from time to time, and downloaded it at one point to spectate matches. It seemed really intimidating to my extremely casual RTS playing self with how much is happening.

Maybe I'll give it another look.

Comment · 20 days ago
There is still a niche community of people running Gopher servers. I wrote a small basic implementation of a Gopher server in Python before for fun once and it hosted a Gopher hole for a few years. I doubt even one person actually looked it at besides me, but the RFC is simple and can be implemented pretty fast.
Comment · 21 days ago
I had Claude reverse engineer 3D Space Cadet from WinXP just by letting it know it has access to ghidra and radare2 and asked it to faithfully port it over to Rust+Bevy. 2 hours of it working later and the game was playable. It did take an extra prompt to get the music since Bevy doesn't have a MIDI player, so it added a MIDI crate for it and I gave it a soundfont off my system.

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