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Comment · 4 years ago
I think this answer has several parts:

- I imagine the extra memory bandwidth of newer parts doesn't hurt. The example traces were taken on server-class Ice Lake machines. They just don't overflow for our typical workloads.

- We found the specific IPT configuration matters a lot. Turning off return compression is more liable to result in overflows. We allow varying this in magic-trace via the `-timing-resolution` parameter, more detail available in the wiki. We don't typically see overflows under the default configuration even on Broadwell server-class parts.

- Clark spent a week on an Intel NUC (mobile Tiger Lake part) toiling away on decode error recovery. For the most part, the data lost are uninteresting branches, and you only need one of the call in / return out of a frame to survive the decode error to be able to construct a frame for it.

We also considered the periodic stack sampling approach for error recovery, but ended up not implementing it since the decode error recovery we implemented ended up being robust enough in practice.

We ended up having more trouble with runtimes that mess with the stack pointer directly. (The kernel does this for the retpoline Spectre mitigation! But perf is smart and rewrites that part of the instruction stream into a jump for us.) There's code in magic-trace to special-case OCaml exceptions, for instance, and it's likely similar code is necessary for some other runtimes too (we have an open issue for Go's coroutine switching).

Comment · 4 years ago
DDIO operates mostly transparently to software, with the I/O controller feeding DMAs into a slice of L3. Hardware can opt out by setting PCIe TLP header hints, and you have some system-wide configurability via MSRs, but it's not something a userspace application can take into its own hands.
Comment · 4 years ago
Absolutely, check out https://github.com/janestreet/magic-trace#privacy-policy and https://github.com/janestreet/magic-trace/wiki/Setting-up-a-.... With a bit of extra configuration, magic-trace can host its own UI locally. You just need to build the UI from source, and point magic-trace to it (via an environment variable).
Comment · 4 years ago
Comment · 4 years ago
Absolutely! This is one of the main features of magic-trace, and in fact a primary use-case.

You can select a trigger symbol for magic-trace to snapshot upon the next call of. This can be whatever you want, and you can imagine writing code like

  if (something_really_wonky_happened) { take_magic_trace(); }
and asking magic-trace to take a snapshot of the past only when `take_magic_trace` is called.
Comment · 4 years ago
Comment · 4 years ago
It's worth noting that aside from the overhead, function call / returns are not quite enough to reconstruct the callstack: tailcalls are just regular branch instructions.
Comment · 4 years ago
We don't have plans to add ARM support largely because we have no in-house expertise with ARM. That said, ARM has CoreSight which sounds like it could support something like magic-trace in some form, and we'd definitely be open to community contributions for CoreSight support in magic-trace.
Comment · 4 years ago
You may also be interested in this wiki page: <https://github.com/janestreet/magic-trace/wiki/Supported-pla...>

Intel PT has a bunch of rough edges that we've tried to paper over in magic-trace, but the gritty caveats are documented in the wiki.

Comment · 4 years ago
It's all OCaml, GitHub is just misclassifying it as SML :)
Comment · 4 years ago
Comment · 4 years ago
One of the maintainers here -- it should work on Broadwell if you're not super keen on the tens-of-nanoseconds timing precision and are okay with microsecond precision (i.e. only want accurate callstacks),

  grep intel_pt /proc/cpuinfo
should do the trick.
Comment · 4 years ago
Small correction: DDIO is not limited to Intel NICs, it's a mostly-transparent-to-the-hardware mechanism by which DMAs are snooped and some fraction of the NIC-local (in the case of multi socket systems) L3 cache is filled with incoming data.
Comment · 5 years ago
It's quite easy to get it set up once you have a VM with GPU passthrough running (for which there are plenty of guides available online) -- just a double-click installation of a service on the Windows side, compiling a cmake project on the Linux side, and (optionally, for some extra performance) compiling a Linux kernel module.

After that it kind of just works, and continues working. I use it to play games and run Office apps, and have not had it break on me in a ~year of use. (Disclaimer: I occasionally contribute to the project now, but remember being impressed at how easy it was to get going when I first tried it out. Getting the VM working at all was the hardest part of the endeavor, but only took a few hours.)

Comment · 5 years ago
Yes, QXL can do that and has built-in support in e.g. virt-manager. It's not going to be fast, but it does work, and is how installation of Looking Glass can be bootstrapped without a physical monitor attached.

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