Recent submissions

Comment · 9 years ago
I'm not sure how you came to the conclusion that it would make an interesting game. Making something more like the real world is often exactly what you don't want to do in a game.
Comment · 9 years ago
What if size becomes zero?
Comment · 9 years ago
Goodwill? Good faith? After years and years of abuse, attacks, and irritation from their part? I think not.
Comment · 9 years ago
A nice illustration of half the issues with OpenGL.
Comment · 9 years ago
A No-Rub solution was not an option? I can just take em out, store them in No-Rub solution overnight and repeat that for a month before they start to deteriorate.
Comment · 9 years ago
As I said; I don't know specifically about The Witcher. I used the name as an example. There will always be additional factors beside hardware power, but in general; more powerful hardware is easier to get good results with.
Comment · 9 years ago
The PS4 has more powerful hardware than the XBox One. If they are running the same game (The Witcher 3), logic tells us that it will be easier to get fluid framerates with the more powerful console. And that is what you care about, no?

Now I don't know about The Witcher per-se but there have been a good number of multi-platform releases where performance and fluidity were compromised on XBox One.

And it doesn't just seem to be Sony, the numbers say it's Sony (especially in Europe). General consensus is that Microsoft severely botched the launch of the One and has been left to play catch-up since.

Comment · 10 years ago
A bit like how our own middle classes are not doing so great anymore compared to years prior and how our own population is calling for more representation. Which is why, as speculated by many, Trump got elected and Britain voted in favor of Brexit.

We better make sure we are still relevant by the time the Chinese have some internal chaos.

Comment · 10 years ago
But at the same time it seems to casually reduce Notch's effort to "used perlin noise". He didn't need perlin noise per-se; there are countless of other terrain generation techniques. But perlin noise, in part, made minecraft what it is today, that's true.
Comment · 10 years ago
That makes sense. Thanks for clarifying.
Comment · 10 years ago
Unless someone took them from your appartment without you knowing? Which is unfortunate for keys but kinda bad for armaments I suppose.
Comment · 10 years ago
How can you know where something is if it is lost?
Comment · 10 years ago
We'll still have created A.I. which successfully made us obsolete so there's that. It's progress, just different. Why prefer a human future over an A.I. future? Isn't the point of A.I. to make something that can rival us? We'll die anyway, I'd be kind of proud to die to the next great step in our timeline personally, rather than die of old age.
Comment · 10 years ago
Comment · 10 years ago
The first is pretty good I'd say.

That second shot shows nicely why that particular solution doesn't work; cyclists take to the sidewalk as the road is too crowded and dangerous.

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