talloaktrees

Joined 14 years ago

Karma
504
Submissions
125
Member since
Apr 30
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Recent submissions

Comment · 21 days ago
People in the comments are misundertsanding the difference between a faithful remake and a "spritual successor" with completely different units, gameplay, and content.
Comment · 1 month ago
Many of us have the exact same thought process. Related: I have heard indie game developers have stopped the traditional practice of updating a dev log as a form of marketing and community building because people will point their LLm at it and create your own game before you do
Comment · 2 months ago
Zhuangzi was fishing in the Pu River when the King of Chu sent two high officials to him. They said, “The king wishes to entrust you with the affairs of his realm.”

Zhuangzi kept hold of his fishing rod and did not turn around. He said, “I have heard that in Chu there is a sacred turtle that has been dead for three thousand years. The king keeps it wrapped in cloth, enclosed in a box, and stored in the ancestral temple.

“Now, would this turtle rather have died and left its bones behind to be honored, or would it rather be alive, dragging its tail through the mud?”

The two officials replied, “It would rather be alive, dragging its tail through the mud.”

Zhuangzi said, “Then go away. I too will drag my tail through the mud.”

Comment · 2 months ago
frontend design work, game development
Comment · 2 months ago
the thing is about some of these things, like sub-agents, is that any implementation of sub-agents is going to be extremely opinionated, so it would never make sense to be in pi out of the box.
Comment · 3 months ago
side scrolling video games were always moving from left to right
Comment · 3 months ago
Currently, because of the subsidies from the frontier models, demand is mostly for higher intelligence.

If subsidies do end, demand for price efficiency per unit of intelligence will go way up.And because there's many players in the market, this demand should be met by at least some of them.

Comment · 3 months ago
Comment · 3 months ago
Would be curious to learn more from you if you have any other guidance or details.
Comment · 3 months ago
hundreds.

likely my approach is often not optimal as I'm not experienced in this field

Comment · 3 months ago
I have been experimenting with dissassembly and rewrite of 90s dos games in Rust.

It's not something I have experience in so I rely heavily on the models setting the direction and automating the work.

It's something where the level of intelligence has a huge impact. I still haven't succeeded, it's mostly an experiment for me to test the edges of model capabilities and see how they tackle such a hard problem.

Comment · 3 months ago
I like using Odin with LLMs for this. it's a simple statically typed language with no GC and very fast compile
Comment · 3 months ago
Comment · 3 months ago
Deepseek chat answers this question in detail no qualms
Comment · 5 months ago
i went to Google Cloud Next last month, this comment is on point

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