synapticpaint
Joined 4 years ago
Joined 4 years ago
https://www.youtube.com/watch?v=CgKNTAjQpkk
You'd have to convert to vector, or tweak your model architecture to work with vector format.
"Keeping the same seed wouldn't be helpful if you want the image to move." -- No, I'm using the same seed (and prompt). The image moves because ControlNet opens up another channel of input, in this case the pose data.
I also had to specify what the outfit should be (I got a lot more discrepancies when I didn't do this from the outfit changing frame to frame). You can see that the outfit changes color in the second version, I bet you can get that to be even more consistent if you specify the color in the prompt too.
If you create a dreambooth model of a character, you can probably also get consistency of the face that way. In this case I didn't need to do this because I didn't care who I got, I just asked for an "average woman".
As you can see, there is still quite a bit of flicker, I'm working to reduce that. But the consistency is much better compared to, say, img2img.
I'm hoping to ship a prototype this week.
Example 1: have a look through here: http://synapticpaint.com/dreambooth/browse/ for some examples of dreambooth models people have created
Example 2: you can merge different dreambooth models together to varying degrees of success (the idea being, you train model A on subject A, model B on subject B, and now you want to generate pictures of A and B together). My understanding is that this doesn't work too well at the moment, but it's possible that a different interpolation algorithm can yield better results.
I do agree with the general sentiment that you wouldn't necessarily be training your own models or creating your own architecture, just want to provide the perspective that understanding the AI side is valuable because it can lead to different capabilities and products.
I'm building a suite of tools to make content creation more accessible using AI: https://synapticpaint.com/