Recent submissions

Comment · 6 months ago
Aptira | Fully Remote AUS/NZ | Full-time | Senior SRE

We're an Australian consulting company currently building out a multi region baremetal Kubernetes cluster for a client experiencing explosive growth and looking for SREs to help keep it running.

At the base: Kata Containers, Kyverno, Cilium, TopoLVM and Ceph

Workloads: Python microservices, Kafka, Postgres, Valkey and MongoDB

Observability using Grafana LGTM and automated using Ansible, Helm and BitBucket.

We're looking for a Senior SRE with some Kubernetes experience, decent security chops and good systems knowledge to help out on the platform engineering team. If that sounds like you, get in touch with us via careers <at> aptira <dot> com

Comment · 9 months ago
Aptira | Fully Remote US/CA/UK/EU/AUS/NZ | Full-time | SRE

We're an Australian consulting company currently building out a multi region baremetal Kubernetes cluster for a client experiencing explosive growth and looking for SREs to help keep it running.

At the base: Kata Containers, Kyverno, Cilium, TopoLVM and Ceph

Workloads: Python microservices, Kafka, Postgres, Valkey and MongoDB

Observability using Grafana LGTM and automated using Ansible, Helm and BitBucket.

If you're a Linux nerd with a few years of experience under your belt and you're looking to dive deep into platform engineering, get in touch with us via careers <at> aptira <dot> com

Comment · 2 years ago
> which is what actually matters, why does anyone care about raw power?

Raw power determines whether games run smoothly, how fast things compile, how fast a render takes etc. The performance per watt determines battery life but for some people that isn't particularly important. I can only run the Unreal Engine Editor for about an hour before the battery runs out on my laptop (5800H/16GB/3070). The raw performance when plugged in is much more useful to me than trying to squeeze another 20 minutes out of it. Of course I prefer using my desktop for those tasks, but sometimes I need to travel or demo so laptop (with charger) it is.

Comment · 2 years ago
> Did it make a meaningful improvement to the environment?

https://www.abc.net.au/news/2023-06-07/most-plastic-bags-gon...

It's not completely clear from this article if the measurement includes the thicker bags, but my guess is yes.

Comment · 2 years ago
The RTS example is even worse - Starcraft: Brood War and Age of Empires 2 are still unmatched in terms of multiplayer. The Relic games he mentions are fun but they're not exactly timeless classics and Relic have generally struggled to balance their games.
Comment · 2 years ago
> It's like telling a guitarist that AI will empower them because now the computer will play music for them.

I don't need AI for that - we've had drum machines for ages and now VSTs that can emulate pretty much any instrument. They do empower me because now I can create music that isn't limited to the instruments I own and can play without needing to hire an orchestra.

Comment · 2 years ago
What did you do about Reaper? I'm in a similar boat and I'm not super excited about moving to another DAW.

EDIT I didn't realise there's a linux build for Reaper now! I guess I'll still have to sort out how to run my VSTs but that's probably a case by case thing.

Comment · 3 years ago
> in every form of adverse driving conditions known to man

I don't need, for example, a self driving car to be able to handle snow particularly well, because it does not snow where I live. I don't need it to be able to drive well off-road because there are roads everywhere I go. I don't need it to be able to tow a trailer or a caravan, or drive a heavy vehicle. Self driving technology does not need to surpass humans in every single driving condition in order to be useful to a large number of people.

Comment · 3 years ago
> You do make me wonder, though, about who the vocal users are: RHEL is not important enough to license, but important enough to not move to a different distro?

The scientific community, who run extremely high core counts and thus get a raw deal on licensing, but need the drivers for their hardware to be completely reliable as well as software compatability to work with anything from proprietary vendors that their community might need. Eg. CERN who are backing Alma linux.

Comment · 3 years ago
I don't know anything about CS, but in the Starcraft scene the meta is always evolving because new maps come into rotation that push players to develop new strategies. I guess LoL does something similar by adding new characters.
Comment · 3 years ago
I see Qantas, which is a western airline by most definitions.

Though it's worth noting that Qantas have been acquiring smaller companies then slapping their badge on the planes and their uniforms on the pilots. It's only a matter of time before they start to slip down this list and regress to the mean.

Comment · 3 years ago
Nothing. Continue as we currently are where artistic style is not protected, but output is. Artists get work making art as they always have, but they're competing against AI that can pump out shit quality work very quickly. If you can't do better than that as an artist then you should find another line of work.
Comment · 3 years ago
> So let's say, if an artist developed a particular style and someone wants to hire them for a business project like a game they can't feasibly just learn that style and use it so they hire the artist. Later other people catch on this style and develop over it. It only works because monetising through copying the style is not very feasible.

I don't think copying an art style is that hard. Professional artists in your example of the game industry can absolutely imitate each other upon request. If using the same style as another artist were so difficult games with multiple artists wouldn't have a coherent art style, but they do because the studio will develop a style guide and use their senior artists to guide the juniors.

> How is the artist supposed to be compensated for spending years of developing that style?

They haven't been in the past and they shouldn't be. They're compensated for the specific works they produce which are granted copyright. This is a good thing because otherwise the artistic domain would be horrendously polluted with claims, and producing original art would be like navigating a legal minefield.

Comment · 4 years ago
A large part of the practical application of art is mechanical skill. Some people have an active imagination but have not trained sufficiently to bring forth what they see in their minds eye.
Comment · 4 years ago
Art has existed for much longer than copyright.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton