Recent submissions

Comment · 7 months ago
Does it automatically after you enter the slash command
Comment · 7 months ago
Missing ctrl + s which stash your prompt so you can do slash command while being midway into writing a prompt
Comment · 7 months ago
Well the competition might be too fierce for any new life to develop
Comment · 10 months ago
That says more about you than about the game.
Comment · 11 months ago
Upgrading to new version can also introduce new exploits, no amount of tests can find those.

Some of these can be short-lived, existing only on a minor patch and fixed on the next one promptly but you’ll get it if you upgrade constantly on the latest blindly.

There is always risks either way but latest version doesn’t mean the “best” version, mistakes, errors happens, performance degradation, etc.

Comment · 1 year ago
Comment · 1 year ago
I’m surprised the CLI doesn’t asked permission for each program trying to access it, when using their SSH agent I get a popup for any program (then it unlock that key for that program until session ends).

People dismissing this vulnerability miss the point of a password manager which is to protect in such scenario where code gets executed on a machine but at least the data is encrypted, of course in that scenario the attacker can get access to the plain text env variables anyway that the developers has on their machine but at least it is not ALL of your credentials like in this case.

Service Account can limit the blast radius BUT you’ll end up saving that API token in your env anyway giving access to anyone executing malicious code…

Using their CLI is dangerous if they haven’t done anything to protect in this scenario. Did they have any comments in that vulnerability and how they want to mitigate it?

Why not simply return the value of the requested items and that’s it? Why unlock everything in a CLI scenario, surely the most common case is simply grabbing a single item like a .env for a project and that’s it.

Comment · 1 year ago
Borderless window (fullscreen) is now the norm for over a decade, alt-tab is instant in this mode. You’re stuck at whatever resolution you have your desktop but most games now have a render scale option.
Comment · 1 year ago
Incompetence
Comment · 1 year ago
> Now they just need to figure out a way to push RN apps towards true native.

Isn’t that impossible? If I call native code via binding or their official language, the same thing will happens.

Comment · 1 year ago
I feel like they could’ve innovated using novel technique, like 3D gaussian splatting (and upscaling the video or better yet record new videos). The vast majority of the time, you’re still pretty much locked unable to move when those CGI character show up, except for turning the camera around (from what I remembered). It could’ve been faked and still work and be much better as I felt it was the only downgrade to an otherwise fantastic remake that I really enjoyed.
Comment · 2 years ago
That is what I wondered too after it happened to me, if what I saw was a glimpse into the inner working of how the final image gets to our consciousness, like it was missing some steps / processing.
Comment · 2 years ago
I still remember when that happened to me, it was quite a bizarre experience. It started after coming back from a meeting where the room was all painted white and had some of the brightest light I had seen and then it started while I was coming back home in the car, it was a sunny winter day with bright white reflected snow.

I didn't feel the pain of a migraine like I usually do but the zigzag pattern started as a very small point in the middle of my vision, got home, lay down on the couch and the circle grew and grew. I'd say around two third of the outline of that circle was a zigzag and I vividly remember that there was a checkboard pattern around the part that wasn't zigzag.

It was hard to see at some point as it became bigger and bigger and I was beginning to panic. But there was an inner circle inside of it of clear vision and once the zigzag circle became so big that it was outside of my vision, I was back to normal vision.

I did some research back then to figure out what happened and saw all those medieval paintings and drawings that people with similar experience did. I would enjoy the experience much more today with that knowledge but it never happened again.

The experience last between 30-60 min.

Comment · 2 years ago
He is talking about the `unsafe` keyword in C# not "unsafe code", there is plenty of good reason to use it, especially as a game dev.

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