Recent submissions

Comment · 3 years ago
Comment · 3 years ago
You mean, Earthly has macOS arm64 runners? I am failing to find any info on its website.
Comment · 3 years ago
Okay, let's call them "labeled code snapshots")
Comment · 3 years ago
Haha, what a mess)
Comment · 3 years ago
Yeah, I undestand the situation with #8789.
Comment · 3 years ago
It's not me, it's containerd "native" snapshotter. It turns to be efficient on macOS thanks to `clonefile` syscall.
Comment · 3 years ago
> Technical limitations aren’t excuses for a bad design.

Tomorrow Apple might decide it is safe to chroot with SIP enabled (I actually do not understand why they restrict it, chroot is a tool to increase security). Does that suddenly convert bad design into a good design? But this is exactly the same design.

Comment · 3 years ago
One might develop a game that by some kind of a miracle releases for macOS too. So they way to run CI tests on macOS. Or they might target iOS. And use macOS build machines to produce builds. The world is not only about web, you know?
Comment · 3 years ago
OrbStack is about Linux containers. What we're talking about in this topic is the only software in the world for macOS containers.
Comment · 3 years ago
> My preferred course of action in such situations is not specify a version at all.

This doesn't work because, well, I do make releases and they need some numbers)

Comment · 3 years ago
FUSE is only used for bind mounts. If you write to a directory that belongs to container, you get the raw speed of host OS.
Comment · 3 years ago
I believe that could be optimized in the future. At least, by splitting amd64/arm64 code.
Comment · 3 years ago
Comment · 3 years ago
> macOS doesn't provide a stable system call API

I'm really wondering, do you have any links about macOS syscall stability over versions?

Comment · 3 years ago
SIP won't save you from wrong file permissions.

And SIP doesn't defend you from editing files in /bin. They are guarded by the fact that root filesystem is mounted read-only.

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