sjnu
Joined 8 years ago
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40
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Member since
Nov 18
Joined 8 years ago
All I can think of is "using query string as getenv() for random debug hacks" or "using history as a hack to synchronously reach the structured clone algorithm", neither of which a library should do (but both easily emulatable).
To be fair, Steam games request that permission, so users may be trained to accept it.
Funny how the waves are always extra blurry when that happens.