silvester23
Joined 8 years ago
Joined 8 years ago
A quick side note: I kept getting notifications for unlocked achievements that I certainly did not fulfill the requirements for, e.g. "Play a whole season" after the second tournament or "Earn a million" after I had made maybe 50k.
I have never done any story generation and after reading the first couple of paragraphs, I could not tell whether this was AI-generated or not.
The way it worked was you had to offer at least a few pizzas that were reasonably close to recipes from the booklet in order to get any customers. Once you had that, you could get creative with custom recipes but if you only did custom recipes, you were bound to fail.
To be clear though, we only use uv in the builder stage of our docker builds, there is no uv in the final image.
If you do `uv sync --locked` it will not succeed if the lock file does not exist or is out of date.
Edit: I slightly misread your comment. I strongly agree that having no lock file or a lockfile that does not match your specified dependencies is a case where a human should intervene. That's why I suggest you should always use the --locked option in your build.
I'm listening to one of your mixes right now and I'm wondering if you were influenced by Klangkarussell at all (or maybe the other way around?) or if that was just the general 2014 vibe.
Migrating is not super hard, we wrote a small script that moves all the information from a Pipfile to a pyproject.toml and it works like a charm.