shmeeed
Joined 4 years ago
Joined 4 years ago
I mean... think of Deadpool's baby hands. Jesus.
I saw what you did there
The way I see it, a dead person used to be alive before "changing state": in that sense it's a "condition", even if it's not exactly temporary. The difference between ser and estar stems from the inherence of a quality.
I've seen it put in English as: ser is about what something or someone is, estar is used for the how. (You can say: Es un muerto. Because that's what he is. But: Está muerto. He was alive.)
Dato curioso: supuestamente en España se dice "estar casado", en Latinoamerica es "ser casado". Make of that what you will...
I don't know if I'm quite qualified to lecture you on your mother tongue, but AFAIR that's because one is an unchangeable inherent quality (of the movie), and the other one is a temporary condition (of the weather).
As a learner, I find Spanish/Castellano to be quite consistent, actually.
It's normal that one's native language's quirks tend to be very difficult to explain, because you learned them intuitively. E.g. I was surprised to learn from conversations that a lot of Spanish speakers seem to have never heard what the subjuntivo is, and being told, couldn't explain for the life of them why they use it all the time.
A few years ago, I had a couple dozen hours of good fun with my starter pack just zooming around all those moons and planets, stepping out of my tiny ship and holding my breath, not knowing much about what awaits me outside - scorching heat, a blizzard, hostile or friendly players... it felt like I got my money's worth if space immersion.
If you don't expect much in the way of an actual game, but are content with a few game loops held together by string and duct tape, you can find a vast and pretty universe to explore.
Reeaallyyy gotta manage your expectations, though. It's very much an alpha, and you better not think it's gonna release, like, ever. Disclaimer: I have no idea how it's evolved in the past years.