shiburizu
Joined 8 years ago
Joined 8 years ago
This is not true of Construct, GDevelop, et al which have spent a ton of engineering time to abstract all of the engine's underpinnings to make it all very easy to understand for the newcomer to make working behaviors with visual scripting. There isn't any silver bullet to this for Unity and Unreal and for that reason there will always be at least a small market for editors that have significantly less learning curve.
These visual scripting engines are probably eating GameMaker's lunch since GML predates a lot of modern alternatives such as aforementioned scripting and JavaScript support in modern engines with more power available to savvy users.
But most notably there is a focus on desktop/mobile applications when the real dichotomy ended up being web/mobile applications and a ton of internet companies were dumping money into their own frameworks at the time because who wants to pay rent to Adobe? If artists don't want to pay for their proprietary crapware, imagine tech companies.
AIR was yet another closed platform to throw on the pile of failed closed platforms.
Apple says "you can't do this", but Epic does the thing and says "I should be allowed to do this. As you can all see, this is what happens when I try to put my foot down on it and here's this target audience of people who are benefited by the thing I'm trying to do". This works for them because they are advocating for a freedom of software choice and to rebel against the massive profit line that has made Apple the target of Spotify's legal hate as well.
The rules they broke prevent Epic from doing a thing that consumers would prefer (lower prices) and has been argued against by other parties (30% cut). It doesn't really matter that they broke the rule if the court of public and legal opinion is that the rule was not good to begin with.
Many here mention Publii which perplexed me when I saw it (a desktop app posing as a CMS which is just an SSG) but I guess the writer would actually be the perfect target audience for that.
I recently settled on Bludit since the web admin is very quick to get writing and still takes care of all the extra meta tags and fields without getting in the way of the writing, which is easy enough that I've installed it for some websites where non-tech people are using it just fine. Totally lamenting the lack of templating language but I've been managing.
It's very odd that blog software for the layman tends to require so much setup and flat file CMS software are approximating but not quite achieving a dead simple setup and usage.
Discord is definitely not even a space dedicated to games either (I don't think your EVE example holds up), it's just where people gather to play games and end up using it for everything else too. Everything you've mentioned still definitely applies to a Discord account, free like free beer and the envy of so many other chat platforms.
I find that gaming serving as a social space is not a new concept in any capacity.
Brilliantly simple fighting game that runs in the browser with online and offline features.