shazow
Joined 17 years ago
Joined 17 years ago
Did you mean "from Jekyll to Hugo" instead?
Aside of political motives regarding Microsoft, the technological problem that Valve is solving with using the flatpak technology is creating a single Linux build target for all Linux game releases.
A recurring complaint from gamedevs is that it's difficult to support many different Linux distributions/versions/runtimes. Steam already does a decent job providing its own runtime to link against, but this goes several steps further in abstracting away from the distribution that a user may be running.
For what it's worth, I've played dozens of platinum (and gold, and silver) games since Proton came out with nearly flawless experiences. In many cases, it ran more reliably than Windows.
I agree it's not exactly apples to Apples. Does Apple still have special permissions for their own apps which allows them to run unobstructed, but other apps need to jump hoops with callbacks and other workarounds?
Are we expecting for Apple to always be 5 years ahead of Google on privacy features? Or did Google shift priorities with Android 10?
Honestly if we're talking about buying an iOS device or an Android device in 2014, I'd lean towards iOS for sure. I don't feel the same way about it today.
I used a realistic sounding name, I tried several email addresses that were rejected as blocked, eventually I landed on an email that worked and my account got immediately disabled.
I'm sure I could eventually succeed, but I don't believe that it's fair to brush this off as something that anybody could do easily.
Can't help but think of this comic: https://www.newyorker.com/cartoon/a16995
I was far from the only one who was saying this at the time. I don't believe Facebook had a significantly different reputation in 2014.
I also have a follow-up draft from 2016 that talks about how the things predicted in the blog post have already begun.
Definitely not majority. Maybe majority of the top 10-20 most popular/most cheated games? The very long tail of games works with multiplayer splendidly
There have been reports that Valve is collaborating with EAC to improve Proton support: https://www.gamingonlinux.com/articles/apparently-valve-are-...
> Many, many of the games themselves aren't totally stable on Linux.
https://www.protondb.com/ is a great database to check on the stability of games. Many, many games are very stable. Games that I happen to play regularly are more stable than Windows (especially with alt-tab and such).
Go has many community linters available, https://github.com/kisielk/errcheck is popular for checking unhandled errors.
If you'd like a combo-pack, check out https://github.com/golangci/golangci-lint which includes all of the popular linters in a configurable way.
yc s2010
I'm @shazow or andrey.petrov at shazow.net
YC Badge: 0x961aa96febee5465149a0787b03bfa14d8e9033f
[ my public key: https://keybase.io/shazow; my proof: https://keybase.io/shazow/sigs/RH9zhwE32FMNpY9UXOPRiikEAZhpNC0ntwrRo-SzGGA ]