seeknotfind
Joined 4 years ago
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Mar 20
Joined 4 years ago
My man Terrance Tao, I hope to contribute to your symphony of progress.
If the interrelationships of this are also exposed and searchable, if it can build many bridges inside itself, then this is truly the cipher key to all that can be known.
The real technical blocker is performance and voice synthesis. If voice synthesis was at parity with human actors, it would be worth it to battle the performance aspect for major studios. In text based games especially, taking time to generate enough text is just too slow to be convenient
One particularly famous example of a bug: https://projectzero.google/2023/01/exploiting-null-dereferen...
We usually get away with ignoring unsigned rollover because most application counts don't exceed 2**32 or 2**64. However, many can exceed these values, and in those cases, explicitly handling this case in critical systems is often better than ignoring potentially erroneous behavior.
Another concern, some people might have about this is the performance implications or what to do when you want to allow overflow. In that case you can locally disable overflow protections.