rohandehal
Joined 2 years ago
Joined 2 years ago
For the next update, I’m planning to streamline the flow so that all patterns reinforce positive actions and avoid rewarding the wrong behaviors. I also want to separate the educational aspects more clearly to make the goals and outcomes easier to understand. Your insights will definitely help guide those changes—thank you again for sharing!
I really like the idea of turning this into an educational tool or test, especially for younger or older audiences who need help with tech literacy. It’s a great use case and definitely fits with where I want to take the project. Thanks again for sharing—it’s super valuable!
Other comments have highlighted similar issues, and I definitely see the need to re-work the lessons to maintain a more consistent positive action pattern.
Balancing guided exploration with clear player expectations has been tricky, but your input gives me a lot to think about.
Thanks again-really appreciate you taking the time to share this.
Auto-advance has already been removed in my WIP branch based on overwhelming feedback, and the new stage-wise approach works much better.