rhetenor
Joined 4 years ago
Joined 4 years ago
Yes, this might be driven from a punishment thought of justice but it is important that there is an educational correction in the business to no longer calculate human life in terms of money which one may balance against.
In my opinion filibustering would only be a problem, if there are no speech limits. As far as I'm aware of the internal workings of the EU institutions there are tight schedules and every member has limited speech time and the vote is set on a fixed date.
And as I stated, there should also be exceptions which allow for a withdrawal. It just shouldn't be as easy as: Let's withdraw until I got a stable majority.
Stable and flexible legislative sure is an important thing in democracy, but there must also be some kind of disruptive process to correct and the MPs should only be bound to their own conscience at the end of the process.
Could you maybe elaborate a bit further how this would enable filibustering?
> The best you can do is require a total process re-start each time. That doesn't prevent reintroduction, but it adds significant cost and delay.
Democracy is not all about efficiency. In fact it is important that these costs are added, especially for passing new laws. As it is in IT Security, there is always DoS Potential if the defender has to do more work than the attacker. As such the one proposing a new law must be seen as the attacker and it is important that he must do a significant more amount of work than the defender.
An example where this fails, also for the EU legislative, are the various Safe Harbor Agreements with the US and their corresponding Schrems judgements. They all passed more than easily and Schrems needed years to fight against their unjustice. As a result the EU had many years under an unsound law.
I think there is much potential to improve the democratic institutions of the EU and not being able to withdraw a proposal (or maybe only in extraordinary circumstances) would be one of them.
Two suggestions that came to my mind while playing: Would be pretty neat to also been able to navigate the town map with vi bindings and it would also be nice to been able to undo the last keystroke with 'u'.