pynappo
Joined 5 years ago
Joined 5 years ago
The worst generative AI posters and restaurant menus I'm seeing from newer small businesses do not instill the same feeling that I'm getting generic-like value. To keep with the drug analogy, they feel like the combo pills you find somewhere in the back of a gas station which combine 10+ random supplements to help with 20+ different symptoms. Especially for new restaurants where real reviews are limited, menus with terrible AI generated food drawings really give me the same ick - that they might not be providing any good value at all.
However, i do admit that part of this is also that i live in an area where there is tons of competition for most cuisines I'm interested in, so I can use menu quality as a differientiating factor in the first place. If enough places around me were using sloppy AI menus i would probably ignore it.
I prefer vivaldi's UX to firefox enough that i am willing to settle for technically-worse adblocking. If I notice this becoming practically-worse, I will consider switching.
CCTV doesn't work well when people feel like nobody is going to bother to check its footage (e.g. pocketing a $2 drink from a big-box department store). But when it comes to homes, there are much higher chances of captured footage being used and examined, so it may cause opportunistic burglars to look at other houses instead.
On vivaldi mobile on an android phone (with an approximately 6x3" display), i see this as the first line:
> On 2026 August 5, within a few minutes of 06:35 UTC, an upper stage (section) of a rocket used for a lunar mission will hit the
And for me, reading a 124 character wide line on a 3" wide screen (75mmish) is not particularly comfortable.
If you commit to playing the gacha for an extended period of time, the system of:
- daily rewards that encourages you to play for a couple minutes each day to get enough currency to get good characters from the gacha
- newer characters being better than older ones (in visual design appeal and/or power-level)
- harder end-game content requiring better rosters of characters (or more grind)
- sales on the premium currency used to pull
- the ol' sunk-cost fallacy
all combine to encourage players to spend money over time
In this regard, the game in the post obviously does not have the scope of a game that actually costs money, and doesn't have the goal of getting you to spend money, but it does cover the grind and gacha part of pulling for different rarity characters and such.
e.g. it took until 2025 for this RFC to be opened on moving PowerShell profiles and modules out of Onedrive: https://github.com/PowerShell/PowerShell-RFC/pull/388. It should not be taking seconds for my powershell profile to load just because i have onedrive enabled by default.
I also had a non-technical friend recently get burned by a default MS Office setting where edited documents located in the OneDrive folder save directly to onedrive, and it only gets saved on disk when onedrive gets the new copy and uploads it back it to the user's disk. So if the MS office to onedrive integration fails your changes won't save. Apparently users have to enable a setting to first save to a folder on disk? That folder can even be the onedrive folder so onedrive will eventually sync it back up.
The avoid system is now more flexible. You have 3 pin slots for people you never really want to see on your team again, plus 12(?) regular avoid slots to avoid people for a week at a time like usual. In situations where too many avoid conflicts occur and the matchmaker struggles to create a match (e.g. high ELO), it will start to ignore people's avoid slots in order of (last regular avoid > first regular avoid > pin slots), i think.
Isn't that part still the crux of the article as it contains the answer to the title?
https://github.com/neovim/neovim/issues/20893#issuecomment-1...
[ my public key: https://keybase.io/pynappo; my proof: https://keybase.io/pynappo/sigs/o7FKnRYdMitdvhOHGFPOejihel7IdjkrR_Lc9NuaotE ]