phyllistine
Joined 3 years ago
Joined 3 years ago
Stopping the ability to do ctrl+T+reddit.com also prevents the huge amount of info the rest of the informative internet can provide.
The article also includes smart watches as computers, and personally as a Apple Watch user, the amount that this device can distract is incredibly low, and obvious to viewers like a teacher.
I am arguing that thinking that the same object cannot be used in two contexts is incredibly reductive and essentialist. They are stacking the books (by double counting time listening to music etc) to prove the idea that they are insistent on, that computers (which the article generalizes from desktops to chromebooks to iPads to smart watches) are essentially bad for learning, when this is not necessarily the case.
Students will continue to learn using computers, just as I will, because they are ridiculously effective for doing so.
> A pre-Covid survey exploring how US students aged 8-18 utilize digital technologies both inside and outside of school provides the answer (values below are per week) ...If we extrapolate and consider a typical U.S. academic school year of 36 weeks, these numbers suggest that students spend 198 hours annually using digital devices for learning purposes, and 2,028 hours annually using those same exact tools to jump around between scatter-shot media content.
is incredibly silly, given that it is counting time on device outside of class (things that students are allowed to do) against effectiveness of in class usage.It's like arguing that a student who likes reading Harry Potter, or Comic Books 2 hours a night is forming habits against the idea of using books for learning. Students who play games or watch movies are not alcoholics using beer for buoyancy studies.
Not only this, it groups listening to music on a computer as an independent recreation activity, and not something that students will do concurrently with homework or other tasks outside of class, double dipping on recreation hours. As if listening to music isn't a boon for learning, which it easily can be.
Godot is open source, and doesn't have the licensing fee controversy. You will not have to pay for Godot (unless you need to release to consoles). I also personally like writing GDscript.
[1] https://www.usnews.com/education/best-global-universities/un...
Not social standing per se, but a 0.01% chance of being excluded isn't going to feel good.
Socials:
- github.com/ jacob-machado-bwtek
Interests:
Fitness, Gaming, Programming
---