petterroea

Joined 3 years ago

Karma
1,477
Submissions
316
Member since
Dec 15
Hacker / DevOps engineer. me @ <nickname> . com
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Recent submissions

Comment · 1 day ago
Big fan of enclose.horse. Happy there is a sequel
Comment · 2 days ago
Can we get a proper factory tour video and not just a short PR film with some up-and-close shots?
Comment · 4 days ago
Artificial intelligence
Comment · 5 days ago
That's not really how it works, because in all your examples there is a pretty reasonable amount of work being put in that you are paying for.

Many AI projects are just a few prompts away, and very little labor intensive - you are mostly just delegating.

A much more accurate example would be "Why would I pay your son to mow my grass when i can get mine to do it"

Comment · 5 days ago
Recently I've gotten to a point where I am put off when a clearly vibe coded website asks for money.

I have seen too many examples of people trying to earn money on apps they clearly vibe coded in an hour. Why would I pay for that - might as well make it and sideload it myself. I might even publish it for free to the app store to spite them.

I really don't think you are in a position to be asking for money if you just made something using an LLM. You didn't put in much work yourself, and anyone could replicate it for the "low cost" of their LLM subscription.

Comment · 7 days ago
I hope Sam altman reads HN comment sections
Comment · 19 days ago
I think 1 year apprentice or 2 years of school.
Comment · 19 days ago
With programming becoming boring and AI looming, my almost finished electricians' education from high school does come to mind from time to time.

A friend of mine ended up actually becoming an electrician, and its clear there's a shortage of able-minded people in that industry. In Norway electrician is one of those "never amounted to anything so this is the last resort" jobs, even if it shouldn't be. Simply by being able to follow instructions you beat most of the competition. The pay isn't half bad (around average national pay) and there are plenty jobs that require you to use your brain and vary wildly in what you do from day to day. Sounds like a lot of fun.

It's not a bad plan B.

Comment · 19 days ago
The main thing I think technical people forget is that just because a protocol calls for transferability being a required feature (not that it really is here), it really doesn't matter if implementing it isn't strictly necessary for the protocol to work. That's one of the reasons why we have a bajillion different OAuth and OIDC implementations that plug into existing account systems in various ways, from being the only way to log in to being an optional way of logging in to an account that can also have an e-mail and password set. Developers are busy, and often implement just what they need to plug in to the OIDC providers their PM wants, and nothing more.

Both Passkeys and OIDC are vendor lockin enablers due to these design choices.

I wish the next standards would keep this in mind.

Comment · 21 days ago
Yet another elasticsearch. Or terraform. Or redis. I guess?

Oss trying to protect itself from scalpers?

Comment · 21 days ago
is that a threat or an ai doomsday whataboutism
Comment · 23 days ago
Have you heard of the "wild" category before
Comment · 23 days ago
From discussing with demosceners I think people pretty unanimously agree vibecoded prods are lame, if sometimes fun. There's nothing impressive about a vibecoded demo, and even if they are visually impressive, that isn't really the point. The point is that people actually made it, the demo itself is an artifact of the talent of the group that made it. If anything it's a bit awkward when people submit heavily vibecoded demos.

Yes demoscene is about doing the impossible with Technology, but its also about proving that your group is good at performing miracles with computers. Modern demos are still technically impressive, but art direction is much more important for a high-tier demo. It's not "we are doing this impressive thing" as much as it is "Look what WE are able to do with this technical trick we are harnessing". The group and people behind the demo is a brand and part of the experience.

My personal opinion is that if you think a 100% vibecoded demo is cool, you don't really "get" the demoscene. Nobody is impressed that you could vibecode a visually impressive demo. You aren't winning anyone's respect. Nobody will work to beat you (they will at best push Claude harder - its a question of money not talent). The point of the demoscene is to pull off impressive feats with computer hardware, and if you didn't even do it yourself, nobody cares, because it's not impressive.

I think few are going to hate you for outsourcing basic, repetitive work to an LLM. But if you go "hey claude make me a particle engine" it kind of misses the point?

Then again I'm not really a hardcore scener myself, with just a few mediocre prods, so maybe someone from Farbrausch, ASD, TBL, or others will show up and tell me why I am wrong.

Comment · 23 days ago
Checking the site out, I can't help but think its a huge contrast between the modern vibecoded slop with little added value(we already have webassembly DOS emulators!) and the ground-breaking productions made with blood, sweat, and tears 30 years ago. This is to demoscene what gentrification is to neighborhoods.
Comment · 25 days ago
One of the highlights in this for me is that we are starting to see clean room ports of software that companies would actually sue to protect.

Clearly the old "nobody would re-implement this" protection no longer works. I think we may stand on the brink of software losing a lot of it's magical DMCA protections, because it no longer matters. Or worse, the law becomes stricter.

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