petterroea
Joined 3 years ago
Joined 3 years ago
Many AI projects are just a few prompts away, and very little labor intensive - you are mostly just delegating.
A much more accurate example would be "Why would I pay your son to mow my grass when i can get mine to do it"
I have seen too many examples of people trying to earn money on apps they clearly vibe coded in an hour. Why would I pay for that - might as well make it and sideload it myself. I might even publish it for free to the app store to spite them.
I really don't think you are in a position to be asking for money if you just made something using an LLM. You didn't put in much work yourself, and anyone could replicate it for the "low cost" of their LLM subscription.
A friend of mine ended up actually becoming an electrician, and its clear there's a shortage of able-minded people in that industry. In Norway electrician is one of those "never amounted to anything so this is the last resort" jobs, even if it shouldn't be. Simply by being able to follow instructions you beat most of the competition. The pay isn't half bad (around average national pay) and there are plenty jobs that require you to use your brain and vary wildly in what you do from day to day. Sounds like a lot of fun.
It's not a bad plan B.
Both Passkeys and OIDC are vendor lockin enablers due to these design choices.
I wish the next standards would keep this in mind.
Oss trying to protect itself from scalpers?
Yes demoscene is about doing the impossible with Technology, but its also about proving that your group is good at performing miracles with computers. Modern demos are still technically impressive, but art direction is much more important for a high-tier demo. It's not "we are doing this impressive thing" as much as it is "Look what WE are able to do with this technical trick we are harnessing". The group and people behind the demo is a brand and part of the experience.
My personal opinion is that if you think a 100% vibecoded demo is cool, you don't really "get" the demoscene. Nobody is impressed that you could vibecode a visually impressive demo. You aren't winning anyone's respect. Nobody will work to beat you (they will at best push Claude harder - its a question of money not talent). The point of the demoscene is to pull off impressive feats with computer hardware, and if you didn't even do it yourself, nobody cares, because it's not impressive.
I think few are going to hate you for outsourcing basic, repetitive work to an LLM. But if you go "hey claude make me a particle engine" it kind of misses the point?
Then again I'm not really a hardcore scener myself, with just a few mediocre prods, so maybe someone from Farbrausch, ASD, TBL, or others will show up and tell me why I am wrong.
Clearly the old "nobody would re-implement this" protection no longer works. I think we may stand on the brink of software losing a lot of it's magical DMCA protections, because it no longer matters. Or worse, the law becomes stricter.