Recent submissions

Comment · 4 days ago
Right, there is hardly any reason to start from "install this toolchain and these headers" when you can literally get a GLES-equivalent context with one line of JS in any browser from the past 10+ years.
Comment · 7 days ago
TrenchBroom is great. I am the maintainer for Neverball (which is incidentally one of the games that does still use the old style texture projection). TrenchBroom was the first Quake editor that already had a functional Neverball gamepack without me having to do a thing.
Comment · 8 days ago
To be fair Github refuses to render diffs after a couple of hundred lines.
Comment · 14 days ago
Would not want to stand near this.
Comment · 16 days ago
Weird take, considering it answered correctly despite disagreeing with consensus at the time.
Comment · 16 days ago
Incidentally, this morning I asked Gemini Argon 4 on High to do deep research on the effect of the strikes on russian bot farms and after some hours (it got stuck) it generated the report starting with a surprising (to me at the time) paragraph:

"Rigorous digital forensic scrutiny and network telemetry analysis, however, demonstrate that the purported collapse of Russian social media propaganda bots is an analytical mirage born of misinterpreted network traffic data and fabricated viral graphics."

Comment · 17 days ago
What were you doing if you can share.
Comment · 17 days ago
Last I looked at it Safari on iOS couldn't even do element.requestFullscreen(), so no, thanks.
Comment · 17 days ago
Knowledge cutoff isn't really what these models are used for.
Comment · 18 days ago
This being the top comment posted mere 30 minutes after the article itself tells me the cynicism is not overwhelming.
Comment · 20 days ago
Coolest thing I've read in months.
Comment · 21 days ago
Only includes water in one type of meal?
Comment · 22 days ago
They fixed it!
Comment · 22 days ago
Comment · 1 month ago
There is auto compaction at 250k? Having used agy for months with multi day sessions, I have never seen this.

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