oriki
Joined 8 years ago
Joined 8 years ago
The simple truth here is this: I don't have a four year degree. I don't even write code for a living. I work in IT, in a role that you would probably best describe as just 'IT guy.' I don't make more than $60,000 a year in the role I'm currently in. I care about money to the extent that I need money to live, to feed my car gas, to feed myself food, and to feed my computer at home electricity.
You're getting the cold shoulder here because you don't seem to have the nuance to understand how people actually interact with and care about their work. I feel like we live in a nightmarish hellscape where a significant portion of work is driven by nothing but desire for profit, but this doesn't suddenly make me think that everyone involved in making things is only there because they get paid. On the other hand, you appear to think any person who sells anything is going through this whole process purely for money.
The replies to you have been perfectly amicable, and encourage discussion. YOU have been shutting that discussion down because people don't agree with you.
Now that I have all these real nice screwdrivers lying around, I can sell them to other people who might want a really nice screwdriver. Not only did I get to do the thing I enjoyed doing: making screwdrivers, but I also made some money off of it. Some of that money can be used to cover cost of materials on the screwdriver I made, the rest of it can be used to enrich my personal life, or maybe grant me access to stronger tools to do the thing I enjoy doing.
Making something and selling something are two different tasks. I can love making things and still sell those things for a profit, and my love for making things can have absolutely nothing to do with the fact that I get money out of it. Where do you get the presumption that you can't possibly do something good that you like and still make money off of it?
...you're on Hacker News. A significant portion of this website is just people talking about Open Source Software, something that consistently produces case studies about people making things for love or for art or for passion instead of just for money.
Plenty of people make things for value that isn't purely financial.
> Otherwise they wouldn't copyright it.
This isn't how copyright works, at least in the US. Generalizing broadly, you own the copyright of whatever you create unless you've otherwise signed that away. It's automatic. You don't fill out a form to have copyright over a work.
It's 2022, and I can't submit my government mandated math homework electronically as a private citizen. That should piss an incredible number of people off, but nobody ever seems to think about it.
Cloud just outsources that problem to another business. Sure, they have better reasons to actually cover those positions and make sure they have on-calls and backup and a disaster plan, but just because you pay extra money for it doesn't actually make it work better if the company underlying it sucks.
This isn't to give them extra credit. GoGuardian is still spyware and you should be, at the very least, wary of it if you have a kid with that software running around. But this behavior is consistent with the design of ChromeOS and isn't shocking or special if you've been paying attention to what ChromeOS has been built for over the last couple years.
It's worth noting that I'm loosely parroting the content of a Folding Ideas video[1] that covers the discussion of the creator vs platform relationship overall.
It'd be awesome if I could head on down to a phone parts store and pick up a couple of components so my phone can live perpetually in repair, but we're not quite that far along yet.