oinj

Joined 12 years ago

Karma
61
Submissions
37
Member since
Jun 11
Interests: Freelancing, Programming, Remote Work, UI/UX Design, Music, Hardware, Gaming, HCI, C++

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I work on digital musical instrument design and development and human-computer interaction. Dijon, France.

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Recent submissions

Comment · 17 days ago
Comment · 17 days ago
> If big government, high taxes, and immigration delivered prosperity and social peace, France would be paradise. Instead, the protesters on the streets of Paris are demanding more of the same medicine that made them sick.

These two sentences alone demonstrate a total lack of understanding of the situation in France, as well as a strong ideological bias. That guy was an economic advisor for the main populist right-wing party in Spain.

Comment · 29 days ago
Location: France (CET)

Remote: Yes (short on-site stints possible if needed)

Willing to relocate: No

Technologies: C/C++, STM32, MIDI/MPE, real-time DSP, JUCE

Résumé/CV: https://www.linkedin.com/in/jonathan-aceituno

Email: please contact me via LinkedIn

Every musical device starts as an idea and ends up as thousands of concrete decisions: what the player touches, how it responds, what the software lets them do, what gets left out. The wrong ones usually come back later as rework, bad reviews or support emails. I help you get them right, and then I build them.

I make firmware and desktop software for musical devices, often as the one person covering both sides, and I enjoy helping shape the product along the way. 15 years in the field, musician, PhD in HCI. I can take on all the software or just one part.

Before freelancing, I spent 9 years as the software developer at a small French instrument maker, writing all the software for its products, which I also co-designed and helped showcase through demo videos and music: Sylphyo (electronic wind instrument with a wireless receiver), Anyma Phi (semi-modular physical modeling synth) and Loom (multi-touch MPE ribbon controller, finished as a freelancer this year).

Since 2025, as a freelancer:

- Firmware and guidance for a team building their first MPE controller.

- Firmware features and Ableton Live remote script for an MPE controller already on the market.

- High-fidelity prototype of a desktop app for a soft robotics simulation framework, from user research to usability testing.

Looking for: freelance work on musical devices or other interactive products, day rate, available from November 2026.

Comment · 4 months ago
I wasn't even aware some places had prohibited pinball until I saw "Pinball: The Man Who Saved the Game". Great movie.
Comment · 8 months ago
Comment · 9 months ago
Comment · 1 year ago
I've got this idea that third-party batteries are mostly crap and die very fast, but it's based on ≈10 year old experience (although the last official battery on my iPhone SE 2016 was the same)
Comment · 1 year ago
Big fan of your OS X stuff! I still have a 11" 2012 MacBook Air with Core i7 and 8 GB RAM, if only I could use it as my everyday machine I'd be very happy!

I didn't know about Firefox Dynasty, it's very cool. (Wow, and Archive Plus and Preview Plus… you're killing it!)

What's your experience with those shady USB-C to Magsafe 2 cables/adapters? Old MacBook batteries are bound to deplete faster and faster every year, it'd be nice to be able to charge using what's most common nowadays.

Comment · 1 year ago
Indeed: your comment made me curious, so I've read the article although I wasn't initially interested, and I gained a nice point of view about conversational interfaces to LLMs and how friction, usually a pure HCI concern, is being weaponized to bring about a profitable and inhumane world. I didn't need to read this today but will surely remember or think about at some point.

Thanks for wasting my time! You might just want to exert a little bit more effort next time to explain why you felt that way, which would make your hard-earned piece of advice a useful contribution to this place instead of that weird way of reminding everyone that you exist at the detriment of others.

Comment · 1 year ago
SEEKING WORK | Remote | Audio, interactive and embedded systems

Location: Seville, ES and Dijon, FR

Remote: Yes

Willing to relocate: No

Main technologies: C++, embedded systems (STM32, PSoC, nRF), JUCE, Objective-C and Cocoa.

CV/Contact: https://www.linkedin.com/in/jonathan-aceituno-105694356

I've been designing and developing digital musical instruments and synths for more than 10 years, including two commercial products used by professional musicians around the world.

Combined with a background in HCI research, I offer strategic assistance, interaction design, and software development services to companies interested in building reliable interactive products, be they hardware or software.

I work using a positive, humane, and mindful approach aimed at understanding the underlying needs of stakeholders and making the best of a situation. I try to avoid dogmatism in my own thinking but at the same time respect existing rules and processes.

I'm currently working with a handful of small companies as well as a public research institution, and I'm looking to expand my network outside of France.

If you have needs that intersect my background and interests, or if you want to chat about making fun, profound, and expressive tools, or anything pertaining to HCI, software, DSP, or music, don't hesitate to contact me!

[email protected]

Comment · 2 years ago
We had to switch to a more powerful architecture and chip but the voices are still dispatched on several processors. It'll be enough to withstand 16-note polyphony at 125% load, with some extra power left because we don't use the second core yet.
Comment · 2 years ago
Thanks! The software doesn't connect to the network. You can use another computer or your mobile phone for activation.
Comment · 2 years ago
I did a tiny bit of DSP and I've been exposed to the HCI/NIME community in the past, but that's it. Many modules in the Anyma are just reasonable implementations of clever formulae I didn't design but studied from papers :). And for the Mutable stuff, a lot of optimization work and tradeoffs to make. We are lucky to have a sound designer with a good ear. That said, we've been working for a while on our own waveguide models (Windsyo and others), and we have found some tricks I've never seen elsewhere. There's a lot to explore, especially when looking for "hybrid" acoustic-electronic sounds.
Comment · 2 years ago
We also investigated iPlug2, but ultimately decided on JUCE partly because it was easier to find help.

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