notjustanymike
Joined 15 years ago
Joined 15 years ago
For one person it's impressive, but it won't knock the major players down any time soon.
Playing Star Citizen? There's pockets of 5 minutes all over the place traveling from A to B. I keep my laptop nearby and have a prepared todo list of items to work through. Those moments wasted on Reddit are now moments wasted on feature experiments!
Waiting for a cup of tea? Run an experiment. Waiting on wife? Run an experiment.
Piece by piece an app is coming together built from 5 minute increments of reclaimed time.
Bottom: Shady Sands
I think I might know...
For us, an accurate delivery date on a 6 month project was mandatory. CX needed it so they could start onboarding high priority customers. Marketing needed it so they could plan advertising collateral and make promises at conventions. Product needed it to understand what the Q3 roadmap should contain. Sales needed it to close deals. I was fortunate to work in a business where I respected the heads of these departments, which believe it or not, should be the norm.
The challenge wasn't estimation - it's quite doable to break a large project down into a series of sprints (basically a sprint / waterfall hybrid). Delays usually came from unexpected sources, like reacting to a must have interruption or critical bugs. Those you cannot estimate for, but you can collaborate on a solution. Trim features, push date, bring in extra help, or crunch. Whatever the decision, making sure to work with the other departments as colaborators was always beneficial.
Mediaboard hardware is notoriously underpowered, especially with 3D. The touch response times are also questionable, usually designed for tap instead of swipe.
Setting up a game can be tedious as well; Axis and Allies is notorious for taking longer to set up than to play, but it's a lot of fun once you get going.
Knobs work as a tactile interface that require two fingers minimum to rotate predictably. With digital screens we lost the tactile element, and mandated a new one finger (thumb) minimum. Interfaces had to adapt, which is why knobs were replaced with sliders. Changes like this happened all over the place; not because of "gen-Z", but because they were the most effective solution for the platform.