not_a9

Joined 11 months ago

Karma
96
Submissions
114
Member since
Nov 13
Passionate about silly things.
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Recent submissions

Comment · 2 days ago
Comment · 4 days ago
The next choice will be dynamically resolving syscall IDs from NTDLL? Surely that has no issues that could possibly happen.
Comment · 9 days ago
If you look at unknowncheats.me you’ll see a significant amount of reversing of their games
Comment · 11 days ago
Plenty of function pointers to overwrite, presumably
Comment · 15 days ago
For what it’s worth isn’t liquid metal actually not very good for extreme overclocking seeing as it solidifies at subzero temps?
Comment · 17 days ago
Do you think Deadlock will not devolve into a mixture of gambling and hvh like every Valve multiplayer game that’s been relevant in the last 10 years (except Dota because hvh in dota sounds complex, so it's just gambling there)?

Fortnite avoids this by having no gambling and by making hvh infeasible FYI

Comment · 17 days ago
> They clearly know what they are doing at Valve

Yeah, at promoting child gambling. Not sure about games

Comment · 18 days ago
What ranks are you playing on? While a player of any rank can buy Neverlose and win and if they wanna just pwn cleans they can buy Midnight (speaking of buying P2Cs: if Faceit is apparently riddled with cheaters, where can I buy a P2C that I can pwn on Faceit with for an affordable price?), said cyber athletes will naturally gravitate towards higher ranks.

> FACEIT is riddled with cheaters

According to sources of… what? In any case it’s sure as shit less riddled with cheaters than Premier LMAO

Comment · 18 days ago
Most likely there’ll be lots more hunting for physmem read/write vulnerabilities as well as bugs in userspace stuff like GUI whatsits that’d give code execution/memory readwrite.

Userspace bugs is where I’d look first.

Comment · 18 days ago
How is Valve’s VACNET doing? I think you should take a look at what’s happening in Counter-Strike 2 these days to see what the true frontier of ML based anticheat looks like.

Frankly at this point I’m pretty sure John McDonald plays HvH too

Comment · 23 days ago
I can't edit this post anymore but if you wanna read a bunch of stuff on the topic https://k0mkc.hatenablog.com/ is a nice blog. All in Japanese, but it should be perfectly translatable.

Funny thing is they removed all their blogposts on Griffin (an obfuscator several anticheats, including EA's, Riot's and FaceIT's utilize) for whatever reason.

Comment · 23 days ago
Devirtualization and recompilation is unfortunately a really, really tough task even for clank assisted RE.
Comment · 23 days ago
Unlikely most of the Denuvo cracks actually remove the virtualized code from the executable. Not feasible without extensive binary rewriter tooling (that, while being sloppable, still takes a lot of time to slop).
Comment · 26 days ago
I don’t think most obfuscators will care about self-modifying code anyway, outside of cases like packing (…and in that case you probably won’t be rewriting the unpacker stub anyway :D). Also self modifying code breaks on targets like Windows kernel drivers, which are a big target for SOTA obfuscation these days.
Comment · 1 month ago
Technically most malware should generally be able to rely on the syscall interface, no? As generally it doesn’t need a GUI or anything

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