nofriend
Joined 1 year ago
Joined 1 year ago
You uh, missed a decimal point there. A year at 40 hours/week would be 2000 hours, not 200. The quote "unless the sculpture was created slowly at odd moments over several months" seems accurate in light of that, but rather odd: why wouldn't it be created slowly at odd moments over several months, or even years? Was prehistoric man lacking in free time? The article eventually continues: "why would a community living on the edge of subsistence, whose primary concerns were finding food, keeping that fire going, protecting children from predators, allow someone to spend so much time away from those tasks?" Keeping a fire going or protecting from predators are tasks with rather a lot of down time. I can easily imagine a person doing either of those while also whittling on a piece of bone. It's also just ridiculous to assume that subsistence living meant being constantly on the verge of starvation. Sometimes times were bad, and many people died. Then later, times were good, food could be obtained easily, and plenty of time would be left over for leisure tasks.
I don't think it is. I think you could detect sandbox escapes reliably more often than you could actually prevent sandbox escapes (which is, itself, very high). If you had an external watchdog that looked for unusual processes running on your machine, that looked for unusual connections being made, you could detect even very sophisticated attacks.
> If you think about this in an evolutionary context, What you're doing is putting even stronger pressures on the AI to evolve in a manner you don't want it to
No, because we are using failed sandbox escapes as negative training examples. So >99.99% of the time when the AI attempts to escape the sandbox, that will produce another training example that will cause it to try and escape the sandbox less. The remaining <0.01% of the time it will be pushed to try and escape the sandbox. The 99.99% will have a much stronger influence than the 0.01%.
Obviously this is untrue. Under GNU we have malloc_usable_size(3). What's true is that it never became standardized, but standards for just about anything in C are very bare, so it's not too surprising.