nekcihc
Joined 4 years ago
Joined 4 years ago
It is path of all the mobile games, because people are morons and their interest will peak on something else, so it is not clones that will be taking their popularity, but boredom of people.
Any mobile app has ~2 year lifetime on market, unless it is significantly updated and changed to the point, that it is not the same when it was released first.
Currently I am playing couple of 5 year old mobile games - one of them I am playing for 3 years and joined when it was in process of neglect. Another one I started to play 6 months ago and it was "dead" for past 3,5 years now, as it had no events and nothing new added - it was too expensive for a company to employ devs just to fix bugs!
Lifetime of Wordle will be under those 2 years, because it looks very simple concept and there is nothing that can improve it, so it is doomed for even shorter lifetime, than anything that was released before.
Mobile gaming is cancer - it is not clones that are killing successful games, but loss of interest in public, that has a short attention span.... oh look, a shiny thing, kthnxbye.
Over past 2 years I went through 10+ mobile games. They were all very beatufuly done and all of them stole my time and it took tremendous amount for me to get rid of them, because I got addicted to them, so pardon my cynic view on this, but I don't care at all for Wordle and the public free advertisement of another cancer game.
Clones apparently are appealing to completelly different market segment, than what "original" aimed at. It is erroneous to assume, that it was their market in first place!
Ideas are sh!t and means nothing!
If you have an idea - that means, that someone else(in counts of 100s or 1000s) have the same idea already, or someone else in past had that idea. There has been examples of similar products developed independently at the same time, so they might have looked like clones but they are not always clones. So, claiming that ideas are unique and should be somewhat appropriately rewarded... phew!
I can relate to the frustrations that are described in article, but at the same time I can't understand if the people that complain have no brains, if they had not foreseen this outcome and did not calculated for how long they will get profit from their product - which was not forever in the first place!!!
PS If you are an indie developer, you should educate yourself at least in basic level of marketing, law and business. And after that decide if indie development is for you and if you have a killing insticts of a shark or you are going to be food.
DOOM clones was a thing of past. There were many of them. Then Diablo clones - Sacred was one of them I liked. Torchlight or Path of Exile should not exist by the logic of article and OP.
If a clone is better and is outperforming original, then clone makers are doing right thing. In the big view on future, patents or any other restrictions on knowledge are only limiting overall progress.
It can not be perceived as a sane argument, after Allies had to deal with Germans in Europe.
Since they used word "likely", then the whole article does not mean, that huh applies to every language. They also used "more precisely a short questioning interjection with the function of other-initiation of repair" - and that is more closer to truth, as such questioning interjection might be present in all languages. But it hardly represents topic of huh.
Only because of logic used in conclusion, I can dare to say with absolute truth that: "Earth is flat, or more precisely - it is not round as ball". You can just marvel when scientists became lawyers and when science died because of that type of language.
PS With exception to English, other 2 languages that I use as native user do not have any equivalent of huh? at all. Unless it is what?, as a shortened form of question - what did you said?, but it is hardly a candidate to huh? unless we are really stretching the argument to include everything else. With that argumentation we can stretch even mouse onto a elephant.
During WW2 US gave to Soviet Union materials, newest machines and technological secrets(including technology and materials of atomic bomb, that supplemented and sped up development of Soviet Union atomic bomb project), what other allies of US did not receive. This narrative, that US was bombing Japan, to put Soviet Union in fear does not account for that Soviet Union had infiltrated US, that even US president was not working for US, but for Soviet Union. Even nowadays those US traitors, that gave away more, that what was agreed on Lend-Lease, have not been prosecuted, because their positions were top positions and their deed and betrayal of US is not common knowledge to modern Americans.
We can also look from that side, that USSR was unreliable ally(also to Third Reich, which USSR was preparing to invade, while it hoped that it was busy invading Britain) and did not want to enter war with Japanese, who at that point still controlled Manchuria, Korea and very large parts of China. They only entered war, because they realised, that they might miss out on piece of Japanese territories, because US would make their own peace and Japan would surrender wholly to US - only because of those atomic bombs.
For those that would think, that USSR was sparing their troops - it has not been concern of USSR until the day it collapsed and was not concern for Stalin, when he was postponing attack on Japan, like he was playing with Germans.
1. subscriptions
it takes only 250 tier 1 subscribers to reach that 15 000$/year, if we take into account, that twitch is taking 50% from charges
2. ads
This actually turns away all the casual watchers, who are not subscribing, but only donating. Subscribers do not see ads in most cases anyway, so there is not that much income for streamer.
3. bits
They were implemented to take away cut from donations. Not really useful, compared to other types of donations from paypal, patron or from donations that are going into cryptocurrencies wallets.
I'm very sceptical about that twitch streamers who do streaming as a serious job only get 15 000$/year(more like 15 000$/month would be more realistically, otherwise there would be not that many twitch thots who have switched from streaming in adult industry to twitch - their income numbers from streaming on twitch were posted to be in range of 60 000$ - 90 000$ per month, so they are not nowhere that poor, as those who are donating to them). For a well established streamer donations are rarely less than 100$ per stream. That makes very decent salary even for US.
PS only insane person can write with green ink article, to irritate anyone else who is trying to read that BS crap article.
I do not make rules of reddit(I feel that the discussion somehow has took that direction, where... I am defending reddit?) - I just speak from my experience.
There is a reason, why humans can not have on their mind more than one enemy - their brains can not keep track of all the enemies as keeping track of all of them is a nightmare scenario, where brainpower is used just to keep track of all of them. As long as mods are humans, there are no good solutions to keep track of all warnings - maybe AI can do that, but keeping all that information in head is too much garbage - if I have to manage any such forums, banning is the best option for warning, as my brains are not unlimited. If a person convinces, that he has learned a lesson, then the ban can be lifted. Some bans can even expire, so it does not really matter.
When I think of warning, it also has additional information: how long it has to stay, until it is forgotten(because it is not a ban), what that warning was about, because you can't really make warning to kid not to touch hot surface and scald for the same reason, if he touches electric power cable - they are completelly different cases, so I am looking from that viewpoint, that there does not exist proper warning system and 'Reddit Enhancement Suite' is not it as well - from the description it still sounds, that it is meant for banning - not warnings, where warnings are meant to educate and protect people. Warning system means a lot of involvement and without AI, that is not viable, especially when no one is going to pay you for that kind of job.
>>Returning with a new account after being permbanned from a 'sub' counts as ban evasion
Not, if you return with different email, as reddit can ban email, but not a person, so this rule can not be implemented to a person and can be read as guideline. Unless you are a complete idiot and post your id data and after being banned from sub, come back and state that you have returned, then that rule can be applied in that case. And I perceive that rule exactly how it is technically done - that they might ban account and maybe email, that was attached to it - rest takes too much effort and is not really possible to do by reddit(at this stage).
Not because people are stupid and have one-dimensional thinking, but for the reasons, that textual information does not provide enough additional information, I always add additional information, if post is a joke.
Warnings can not be sustainable, when such high volume of warned is involved - you have to keep records of those warnings. Since it is easy to create account in reddit, outright ban is a warning - to not to do the same with new account.
If you are a dick in RL and do snarly comments in RL, you will be banned from communication quicker than in reddit - in some cases even beaten up. So, the only approach is to use reddit and NH comments with attitude, that it is not real conversation.