mostly_harmless

Joined 17 years ago

Karma
310
Submissions
111
Member since
Jul 2
Computer Engineering graduate from the University of Ottawa.

Creator of the OWL programming language (WIP) https://github.com/bsurmanski/wlc

Projects hosted at: https://github.com/bsurmanski

twitter: bsurmanski

Enthusiast of system level programming in C and graphic in OpenGL.

User of Arch Linux with Awesome-WM. Advocate of Vim and Zenburn.

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Recent submissions

Comment · 1 month ago
what does that mean? People should never have friends because some people are jerks?

Self-isolation (whether a nation or a person) is not a good solution to hypothetical bad actors. Society is built on cooperation and trust

Comment · 1 month ago
skewed in the sense that 2-5% of the population is a terrible driver and 90-95% are sufficient.

It's an outlier effect. Like the mean networth of a USA household is around $1 million dollars. But that figure alone gives you an extremely poor view of overall financial health of the median american.

Comment · 1 month ago
no. As per the link, that is 64% of <<distracted driver>> fatalities were "lost in thought". not 64% of <<all>> fatalities. Distracted driving is the 2nd or 3rd largest factor in fatal accidents (behind speed and alcohol I believe). Somewhere around 20-30%. Though this is for fatalities. Distribution is going to be way different for just hospitalization or property damage accidents.
Comment · 1 month ago
Comment · 1 month ago
Spelunky and Terraria do a good job with Procgen.

Spelunky uses handcrafted chunks that are connected together like a puzzle. Each generation feels interesting because each chunk is interesting and they are just strung together into a unique maze.

Terraria does a similar thing, where all the things that matter are hand-crafted. Bosses, items, layer details, progression. The map and cave system is generated but the caves tend to string together hand-crafted experiences and hand-crafted monsters. Many areas are generated, but in a unique style for variety. And there was still a fixed progression in the background (ore and boss progression). I think its in a big contrast to a similar game like Starbound, where all the weapons and creatures and maps were procgen at first, and it felt very '10000 bowls of oatmeal'. Terraria vs Starbound is the most like-for-like comparison I've seen for "procgen done right vs wrong"

Comment · 3 months ago
Can confirm they do this in Canada too. Though I'm not sure they have much of a presence outside of Quebec.

It was very cool to try, and very much a "why doesn't everyone do this?" feature. I've never seen it anywhere else.

Comment · 3 months ago
7 letter words are too long. I'm finding trouble thinking of any.
Comment · 11 months ago
I'll add on that speeding is the biggest contributing factor in accidents. And accident outcomes get exponentially worse above 30mph. For every 10 mph of increased speed, the risk of dying in a crash doubles.
Comment · 11 months ago
> you can wake your Steam Machine without leaving your couch. [using the built in steam controller wireless adapter].

This one simple thing is the only thing that makes my SteamDeck+Dock feel like a second class console. So far they only claim it's for the Steam Controller, but I'd be great if it worked with the handful of 8bitdo or Switch controllers I've been using.

Comment · 1 year ago
I don't hate Dyson because it's trendy, I hate Dyson because my $700 vacuum wont pick up cheerios; a common spill with toddlers.
Comment · 2 years ago
Somewhat related: I wanted to track watch time, and perhaps set a time limit with Plex and HomeAssistant. Has anyone come up with a solution I can cheat off of?
Comment · 2 years ago
It also ignores that they often own the suppliers. "Woops, our supplies raised the price, so we need to too."
Comment · 2 years ago
Comment · 2 years ago
I feel this way for photography, about filtering. If you take 1000 photos, only show people your 20-50 best. Now you are a good photographer.
Comment · 3 years ago
The most important part is this article is that this is the mean.

The median net worth is $192,900 (as per the article).

This just shows there is an extreme wealth disparity.

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