moretti
Joined 12 years ago
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95
Submissions
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Member since
Feb 7
Joined 12 years ago
For example, in vanilla JS, you might have something like:
const btn = document.createElement('button');
btn.className = 'btn red';
btn.onclick = function(event) {
if (this.classList.contains('red')) {
this.classList.remove('red');
this.classList.add('blue');
} else {
this.classList.remove('blue');
this.classList.add('red');
}
};
In React instead: class Button extends React.Component {
state = { color: 'red' }
handleChange = () => {
const color = this.state.color === 'red' ? 'blue' : 'red';
this.setState({ color });
}
render() {
return (<div>
<button
className=`btn ${this.state.color}`
onClick={this.handleChange}>
</button>
</div>);
}
}
I find it simpler to understand, because render, given its state, describes exactly how the UI should be.
I'd like to switch to opencode, But "yolo mode" feels risky and manually approving every command the model runs kills the flow