Recent submissions

Comment · 9 months ago
That website (threads.com) does not load properly on firefox on phone. Most of images are missing and layout is all messed up.
Comment · 1 year ago
Just because its old doesn't mean it's more portable. If anything it makes me think it's even less portable.
Comment · 1 year ago
What about encoding it in such way we dont need huge tables to figure the category for each code point?
Comment · 1 year ago
Holy order
Comment · 1 year ago
It's not that complex if you remove all the stuff you don't use: https://godbolt.org/z/rM9ejojv4 .

Main things you would need to understand is specialization (think like pattern matching but compile time) and pack expansion (three dots).

Comment · 1 year ago
Yes, angry video game nerd made a very funny video about it. Other game that i know that runs on same engine is WarZ.
Comment · 1 year ago
> League of Legends runs on a custom game engine developed in 2009.

Developed by Sergey Titov (same engine that powers Big Rigs).

Comment · 1 year ago
P1061 is in C++26 so you can instead do:

  const auto [...I] = std::make_index_sequence<INPUT_COUNT>{};
  ((SetupInput<I>(options, transport_manager, subscriber_queues[I], thread_pool, templated_topic_to_runtime_topic)),...);
yay!
Comment · 1 year ago
Thanks for the list! It seems that unfortunately copyright applies to databases in EU.
Comment · 1 year ago
I don't think you can copyright lists of publicly available information (iirc there was some case with phone numbers before). That being said, they also stole code...
Comment · 1 year ago
Btrfs is something i originally wanted to use but other people were not fans of linux so custom ad-hoc tooling (RMAN) it was.
Comment · 1 year ago
Lookup FICLONERANGE ioctl
Comment · 3 years ago
How exactly does this make their search engine better?
Comment · 4 years ago
League of Legends is one such game as well.

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