mimixco
Joined 8 years ago
Joined 8 years ago
The point I'm making is that normal folks will not dock it or goof around with touchscreen compromises in order to run Windows, which they will also have to install themselves! This is the opposite of a smooth, integrated, pick-up-and-play experience.
Since MS makes hardware now, what's to keep them from making a handheld that runs the Xbox version of Windows?
Not coincidentally, this is the same reason that MacOS doesn't have touchscreens. Everything about that OS also requires a mouse (or touchpad) and a keyboard. Just adding a touchscreen to a Mac won't do it.
Using Windows on Steam Deck (not using Steam on Steam Deck, using the Windows OS) is going to be difficult because the device lacks a mouse and keyboard on which Windows is dependent. Fixing this for Xbox required making an entirely new UI (for the OS, updates, sign-ins, everything) which Steam has not done for the Deck.
What I mean was that Steam simplified the selling, installation, updating, forums, mods, everything else -- the store that Microsoft really wanted to have with Games for Windows that never took off.
Instead of a venue where multiple options are presented for review by the reader (along with editorial comment, of course), we now have platforms which are nothing but editorial. Not only individual people but individual comments are called out for censorship. This is not how news reporting was done in the past.
It's sad because today, there isn't a single website where a curious individual can review all of the views on a subject (or all of the comments of opposing politicians, for examples) without the platform weighting or simply removing views it doesn't like. This is a loss of objective information and is detrimental to education and intellectual and social advancement.
Instead of journalism, each "platform" now picks and chooses stories and voices that amplify its overlords' goals and nothing more. There is no truth to be delivered, only "my" truth as seen by my platform owners.
It's a sad day.
Steam didn't build a console UI that works from the boot state, like MS did for the Xbox version of Windows. If it were up to me, I think I would have picked that approach rather than adding an emulation layer (Proton/WINE) in-between.
In a democratic society, the elected leaders need to communicate their ideas, however wrongheaded. If they aren't allowed to communicate, how do they reach their electors and how do they tell potential voters they're right (or wrong)? When you are at the platform level like YouTube, you have a responsibility to carry information from the government even if you don't like it because you didn't elect Ron Paul, his constituents did.
So, who is really in charge?
I see this as a victory for all software makers.
Steam managed to create the Windows gaming environment out of whole cloth. Microsoft's attempt to control gaming for PCs failed horribly, leaving Steam the victor. But, by the same token, Steam has no console presence, which with subscription models like Xbox Game Pass, can be very profitable.
What kind of console can they do? Not a home one. It's almost over for those anyway. So, a portable. What OS can it run? Not Windows. Steam isn't going to write an Xbox-like UI for Windows that would look good on the Deck, something Microsoft addressed back in the days of Xbox One.
The Xbox UI (and its integration with the PC) have only gotten better since then. So much so that many games are now "play anywhere," meaning you can buy it on one device, play on another, and pickup and play later on a third via streaming. This is remarkable and fantastic!
Will Linux on the Steam Deck enable this kind of "play anywhere" model? Hmmm.... Maybe. It will be a hard road. The article mentions that the "top shooters" don't run on Linux. That's pretty bad. Those are the games that have heavy user bases and you need them onboard.
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[1] http://miki.mimix.io