mekanicalsyncop
Joined 9 years ago
Joined 9 years ago
Can you name an online FPS with a decent sized community with proper raw input on Mac OS? I'd be willing to give it a shot and see if its different. There are plenty of games that aren't CS that people have complained about over the years.
Also, raw input or not I was talking about multiple issues. Every mouse I have ever used on the 2 MBP's I've had felt terrible and nowhere near as smooth as the same mice on a PC even for general desktop use. Even Apple's mouse feels pretty bad.
I don't really know why, their touchpads are amazingly smooth and responsive.
Also if you're talking about dollar menu stuff or the stuff close to it, its about 1/3 the size of the burgers included in fast food meals. The burgers in the meals are comparable in size to what you would get at a sit down restaurant.
I'd get rid of my Windows computer in an instant if it wasn't for the poor support Mac has for gaming. Windows is fine but I enjoy the Mac workflow more.
A burger with a meal + a drink @ Wendys is like $8+. The price of fast food has risen quite a bit over the years.
I can get a burger and fries that's 10x better at Friendly's, Ruby Tuesday's or a half a dozen other franchises for about $10-12 and the only sacrifice I have to make is that I'll have to drink water instead of soda.
Even if you use the command line to actually disable it for some reason the mouse still feels off.
If you google, for example "counterstrike mac os raw input" or something similar, you'll see lots of posts about people having the same issue. The raw input setting doesn't work properly. Granted the posts are from a couple years ago. The last time I tried to play a game on a Mac was probably around 2018. I tried every workaround I could find on the internet and it was still terrible.
What I described has nothing to do with a difference of sensitivity or polling rate/dpi. Although if a person is unfamiliar with those things they could have an issue with them.
I followed a bunch of online guides to do everything I can to disable the acceleration and everything else, but for some reason when I try to play a game it still feels terrible. Even when the game has a high framerate the mouse never feels smooth.
Tried multiple MBPs. Multiple gaming mice from multiple manufacturers, etc.
Has anyone ever had any luck making a mouse feel as smooth as it does on Windows? If so, what did you do?
Basically, game dev is a hobby for me so I'm in no rush to actually publish a game. I'm interested in learning nearly every aspect of how games are made.
I've already been playing around with Unity and Game Maker Studio a bit. I'm continuing to learn Unity but rather than spending tons of time learning how to use a game engine's libraries I would prefer to learn how these things are built and make one myself.
A lot of the time I can use grep and other command-line tools to find what I need, but given the nature of the job I don't always know what I'm looking for so having the raw file open in a text editor is sometimes the only way.
Norvig's essay is an all time classic, but I'm not sure how it applies here. There's a difference between thinking a single book is going to teach one to be a professional developer and thinking a BS-equivalent set of online courses and the hundreds if not thousands of hours of work it would take to complete them might teach someone something about computer science.
Many great developers are self-taught. Having resources like recordings of university lectures from some of the best schools in the country just makes the long, difficult journey a bit easier.
I'd expect most or even all of them to be from gmail but I'd be skeptical if they all followed the same naming convention, whether its first.last or something else.
That alone is at least mildly suspicious but it doesn't prove its not legitimate. However in this case he also used other data points to make that determination.