mass-driver
Joined 3 months ago
Joined 3 months ago
By switching between digital and analogue drawing tools, you’re translating the work between different media, and the act of translation is what smooths over the bumps of any single tool.
AI might eventually become good at fiddling with the béziers, but doing that part manually is an essential part of the process. If you don’t fully understand how the béziers naturally behave (and when to lean into or push back against that, for both aesthetic and technical reasons), the end result will be meaningfully worse.
The first few months of any new typeface involve switching between physical and digital drawings frequently, trying to make sure no single tool has too much influence over the shape.
AI might be just another tool, but its grain is super unpredictable. Refining AI-generated sketches is more complicated, and ultimately the skills it requires can only be developed through firsthand practice of analogue techniques. I literally studied stonecarving (along with calligraphy, brush lettering, etc.) in order to be able to make better digital fonts.
- We’re a tiny design studio specialising in fonts, so our website was (maybe predictably) not set up to handle a big traffic spike. It should be stable now.
- This article was written in response to some font industry discussions on the same topic. It’s a collection of thoughts rather than a manifesto, and there’s nuance which it doesn’t go into. I’m not a die-hard AI hater, just opposed to careless use of it within this narrow field.
Appreciate the more reasonable comments!