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Comment · 2 months ago
Comment · 6 months ago
Comment · 6 months ago
I read about similar issue today in another context, in a thread about introducing AI code review in OpenWrt [0]. The idea came from the fact that the project has too few maintainers compared to the number of incoming patches.

Automated code review is supposed to help catch the most trivial and basic mistakes (which, as the author claims, are often repetitive), and also speed up feedback. Ultimately, this should help push issues forward and let maintainers focus on harder problems like architectural issues, which needs deep knowledge, and AI can't solve this part yet.

On the other hand, there are comments opposing the policies of AI companies, complaining about pointless and nit-picky-annoying code review comments, that don't add much, and raising the concern that AI reviews are treated as checklist for getting things merged; which can be frustrating regarding to the amount of bot comments. The suggested mitigation would be to explicitly note, that the AI code review is only a suggestion of changes. [1]

In the end, I think accepting AI in a way similar to the rules introduced in Linux (i.e., you can make your life easier, but you still have to understand the code) makes sense, given the limited code review capacity, compared to the volume of incoming contributions - which is also referred in a mailing list thread I'm referring to [2]

[0] http://lists.openwrt.org/pipermail/openwrt-devel/2026-April/...

[1] http://lists.openwrt.org/pipermail/openwrt-devel/2026-April/...

[2] http://lists.openwrt.org/pipermail/openwrt-devel/2026-April/...

Comment · 8 months ago
Comment · 8 months ago
Comment · 1 year ago
Comment · 1 year ago
"I wish it need not have happened in my time" said Frodo.

"So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us."

Comment · 2 years ago
Check https://www.playok.com/ - it has backgammon as well as other games. The site is using html 5 and following "keep it simple" principle; it just works

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