livelielife
Joined 3 years ago
Joined 3 years ago
the closest to this most of us ever get, is the 'sense' of ownership evoked by competent managers.
notice that it is a 'sense of' ownership. not real ownership;
anything that I create by myself, on my own, is not work; it's a hobby, it's fun, like really good games.
by this point I even think of work as all the other things I must do to afford rent, food, electric bills, chores, etc.
but I disagree that engineering is just execution. I disagree even harder that you can create something by throwing random stuff,, you may well find something cool like that but I think creation does require more of a clear intent than random throwing and finding as if by chance.
they do NOW. Back when a lot of us started getting involved with this, most 'engineers' had physics, engineering, mathematics, and other various backgrounds because software engineering degrees were too freaking new.
In the near-future (10 5? years? possibly sooner?) kids are gonna graduate with specialized PM degrees having gone to highschool thinking about being "product manager" when they grow up. When I was in highscool i wanted to be a Webmaster! now a webmaster is 15 people between desiginers, PMs, backend, frontend, QA, testers, blah blah blha
the recording industry is the problem that music has. But this 'problem' is not limited to music.
some other suckers like myself, we need something more out of our jobs; it sucks to be like this; it makes us easier to exploit.
it's both! it's neither! oh, and it's also the runtime!
disagree, but the consequences I'm imagining are the consequences of loosing money due to not making those kinds of decisions.
the consequences for the decision makers are very different, the incentives which surround them and the consequences they'll face are not what you seem to think they are.