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lastscattering
Joined 1 month ago
Karma
6
Submissions
9
Member since
Sep 23
View on Hacker News
Recent submissions
Comment · 1 month ago
Looking forward to v2, where the agent also attends the events and networks with everyone else's agents.
Comment · 1 month ago
This is basically tikz's positioning library (right=of, below left=of) without having to touch LaTeX. With tikz it was never the nodes that hurt me, it was the edges. Once two edges want the same side of a box it gets ugly fast. Does the resolver do any routing, or is from:/to: all you get? And what happens with conflicting statements, does the first one win or do you get an error?
Comment · 1 month ago
Fun thing about taking Factorio physical is that the game already has a real scale. A tile is a metre, that's what the km/h readouts for vehicles are based on. So a yellow belt moves at basically walking pace, and the engineer runs everywhere at about 30 km/h all day without getting tired. The mining drill that eats a whole ore patch is a 3x3m box.
Comment · 1 month ago
The part I find wilder than cooling is the formation flying. If I remember their paper right, it's 81 satellites inside a 1 km radius, neighbours 100 to 200 m apart, because the optical links only get datacenter bandwidth over short distances. The ISS is about 110 m across, so that's satellites roughly an ISS-length apart, all doing 7.5 km/s
Comment · 1 month ago
I built a site where the wheel doesn't scroll, it just steps to the next item. Ended up rebuilding half of this list badly (slider, prev/next buttons, Home/End). Didn't know about shift+click until today.