laserDinosaur

Joined 15 years ago

Karma
643
Submissions
302
Member since
Jul 27
View on Hacker News

Recent submissions

Comment · 1 month ago
It really bugs me that the tabs now look identical to their text input fields. If I go the homepage I see a rounded pill shaped search input field- then above that is the browsers rounded pill shaped address bar input field, and above that a rounded pill shaped tab.
Comment · 2 months ago
I once heard on a podcast about comics that an artist ran into someone who couldn't read comics. Not that they didn't like them, but they claimed that they just didn't understand how they worked. When the artist explained 'well each panel shows an illustration of the events in the story', the other person was confused - "each panel is connected to the previous?" they asked. They just couldn't wrap their head around the fact that each of the panels was connected in some way - their brain just refused to interperate them as anything other than 4 separate completely unrelated panels.

When I see AI animated videos, that's how my brain feels. It's this strange brain-fog that I just cannot connect together the sequences of images being shown into some sort of chain of events. My brain just refuses to see them as anything other than a disconnected series of 2-3 second videos, even if the same character(ish) appears in them all. It's very strange.

Comment · 3 months ago
In that case, please, define "developed the game" for us. Is doing all the programming "developing" the game? Is coming up with the game design and hiring programmers "developing" the game?

sits back with popcorn

Comment · 4 months ago
>The make around 5 billion in revenue per quarter

I wonder how are they taking in 5 billion per quarter when their latest console barely outsold the first Xbox. I doubt it was making a bit less than 5 billion per quarter with quotes like "Ultimately, Microsoft lost an accumulative total of $4 billion from the Xbox, only managing to turn a profit at the end of 2004." on wikipedia.

So how are two consoles with roughly the same sales numbers so far apart in revenue?

Comment · 4 months ago
I remember a big debate "back in the day" about the effects of shutting down your PC at night and the effect on the health of the CPU. The theory at the time was that by shutting down your PC every night, the temperature fluctuations would put more stress on the CPU, shorting its life span. However, the other side said that leaving on your PC all day and night would spend more time running and reduce its life span, so only having it running when you needed it was better. I think a website did a test and found it makes no difference, but I remember it being a big topic around the 2000's (it might have been related to AMD chips at the time running extremely hot)
Comment · 4 months ago
I'm sure that the steam machine will sell out just because A) it's a small batch B) It's Valve C) It's a neat form factor.

But as someone who was originally going to pick one up (thinking it was going to be a great little gaming PC powerhouse), seeing it come in close to last in most of the GamersNexus benchmarks was pretty disheartening (pulling 20-50FPS at 1080p on most recent games).

I was hoping that they were going to bring a console mindset to PC building to create something that exceeded what a DIY-er could do with off the shelf parts. But the fact you can make a faster DIY machine for cheaper right now feels...eh, what's the point?

My guess is they sell the first few batches, then Steam Machine goes on a small vacation for a few years while they wait for prices to come back down.

Comment · 4 months ago
From the followup article "Broadcom is laughing all the way to the bank"

>"Broadcom’s recent $1 trillion valuation is largely related to Broadcom’s expectations of AI"

Who needs paying customers when you have AI?

Comment · 5 months ago
I'm goofy footed as well - skate boarding with my left foot forward is like trying to throw a ball with my left hand. I also found that if I was rollerblading or ice-skating, turning to my left (counter clockwise) with a foot-over-foot action I can do super easy, but turning turning clockwise I always struggled with.
Comment · 5 months ago
Comment · 9 months ago
The Pro plan quota seems to be getting worse. I can get maybe 20-30 minutes work done before I hit my 4 hour quota. I found myself using it more just for the planning phase to get a little bit more time out of it, but yesterday I managed to ask it ONE question in plan mode (from a fresh quota window), and while it was thinking it ran out of quota. I'm assuming it probably pulled in a ton of references from my project automatically and blew out the token count. I find I get good answers from it when it does work, but it's getting very annoying to use.

(on the flip side, Codex seems like it's being SO efficient with the tokens it can be hard to understand its answers sometimes, it rarely includes files without you doing it manually, and often takes quite a few attempts to get the right answer because it's so strict what it's doing each iteration. But I never run out of quota!)

Comment · 1 year ago
Do you have a Gigabyte motherboard (perhaps a B550) by chance?
Comment · 1 year ago
Comment · 1 year ago
"It would never occur to me to watch someone else talk about or play a game online, let alone pay for the privilege"

I think that's specifically what made GiantBomb so different in the first place - people were tuning in for the personalities, more so than the game news. There were already a lot of places you could just go for game news and updates (like IGN and Gamespot), but GB had decades of industry stories that were worth tuning in for. All sorts of 'behind the scenes' stories and faces would show up, Jeff finding out about the Dreamcast being cancelled in a conference call while on the toilet with food poisoning, Drew going to a Starcraft tournament in South Korea when they were still fairly new, the crew getting blind drunk at a birthday where they duct taped whisky bottles to their hands, stories of the sheer nightmare of lugging equipment and setting up for E3 every year with Drew and Vinnys video diaries. It was a peek behind the curtain into how the industry works with a group of very likeable people that made it different - more than just a place to go and watch people play games.

Comment · 2 years ago
I once heard someone say a phrase which feels relevant to this article:

"If you know nothing of what they are doing, you suspect them of doing nothing".

I've used this sentence to catch myself over the years where I've been quick to judge someone as doing nothing at their job or day-to-day, and then used it as motivation to (if possible) learn about what their days actually look like. I'm almost always finding out I just didn't know enough about what they did.

As the article points out, this goes the other way too. It doesn't matter how good you are at your job if nobody at a decision making level understands what you are doing.

Comment · 2 years ago
>Another thing, although probably outside your control, is that I use a Firefox extension called "SoundFixer" that I use to force the youtube audio to mono

In windows you can also go to "Ease of access audio settings" and click "Turn on mono audio". Useful for games which have positional audio which gets annoying (sf6 training room for example).

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton